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Full Version: [Teaser] Patch 14.3
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Source: http://www.towerofsaviors.com/en/archives/14546#content-area

Quote:★ 6th Event: Diamond Seal Event “Pili Heavenly Stone”
Time: 16:00 on 1 Dec (Fri) to 23:59 on 18 Dec (Mon)
* It will be the last return of “Pili Puppets” Series. Such event will not open again

Quote:★ 7th Event: Returning Series “Trio of Religion Summits”
Time: 16:00 on 1 Dec (Fri) to 23:59 on 18 Dec (Mon)
* It will be the last return of “Trio of Religion Summits” Series. Such event will not open again

Although they don't mention this with both SM stages, I'm pretty sure they won't return either,

I'm in exactly the same situation, I'm missing Su Huan Jen and Yi Yeh Shu but there's so much going on (now and in the near future) that I'm probably just going to skip this. A shame as I really like the Pili universe.
(11-25-2017, 03:06 AM)joetjef Wrote: [ -> ]Source: http://www.towerofsaviors.com/en/archives/14546#content-area


Quote:★ 6th Event: Diamond Seal Event “Pili Heavenly Stone”
Time: 16:00 on 1 Dec (Fri) to 23:59 on 18 Dec (Mon)
* It will be the last return of “Pili Puppets” Series. Such event will not open again

Quote:★ 7th Event: Returning Series “Trio of Religion Summits”
Time: 16:00 on 1 Dec (Fri) to 23:59 on 18 Dec (Mon)
* It will be the last return of “Trio of Religion Summits” Series. Such event will not open again

Although they don't mention this with both SM stages, I'm pretty sure they won't return either,
So no Qi Tian Di return? On the wiki i only see the dark elf and the light card 
(11-25-2017, 03:10 AM)put1572 Wrote: [ -> ]
(11-25-2017, 03:06 AM)joetjef Wrote: [ -> ]Source: http://www.towerofsaviors.com/en/archives/14546#content-area



Quote:★ 6th Event: Diamond Seal Event “Pili Heavenly Stone”
Time: 16:00 on 1 Dec (Fri) to 23:59 on 18 Dec (Mon)
* It will be the last return of “Pili Puppets” Series. Such event will not open again

Quote:★ 7th Event: Returning Series “Trio of Religion Summits”
Time: 16:00 on 1 Dec (Fri) to 23:59 on 18 Dec (Mon)
* It will be the last return of “Trio of Religion Summits” Series. Such event will not open again

Although they don't mention this with both SM stages, I'm pretty sure they won't return either,
So no Qi Tian Di return? On the wiki i only see the dark elf and the light card 

Not next week but we have two more weeks where he (and Tsang) can (should) appear (8 dec & 15 dec).
(11-25-2017, 03:54 AM)joetjef Wrote: [ -> ]
(11-25-2017, 03:10 AM)put1572 Wrote: [ -> ]
(11-25-2017, 03:06 AM)joetjef Wrote: [ -> ]Source: http://www.towerofsaviors.com/en/archives/14546#content-area




Quote:★ 6th Event: Diamond Seal Event “Pili Heavenly Stone”
Time: 16:00 on 1 Dec (Fri) to 23:59 on 18 Dec (Mon)
* It will be the last return of “Pili Puppets” Series. Such event will not open again

Quote:★ 7th Event: Returning Series “Trio of Religion Summits”
Time: 16:00 on 1 Dec (Fri) to 23:59 on 18 Dec (Mon)
* It will be the last return of “Trio of Religion Summits” Series. Such event will not open again

Although they don't mention this with both SM stages, I'm pretty sure they won't return either,
So no Qi Tian Di return? On the wiki i only see the dark elf and the light card 

Not next week but we have two more weeks where he (and Tsang) can (should) appear (8 dec & 15 dec).

Sad for any future Arthur players who won't be able to grab Tsang. He's such a good card, such strong synergy with Arthur. But based on the elves that have been coming out, MH is playing fast and loose with new enchantress effects so maybe they'll release a similar card when Arthur's series gets Ame or something.
(11-25-2017, 01:34 AM)jtsmith Wrote: [ -> ]anyone notice that it is impossible to activate the full beez/mastema team passive without a starter/khaos/etc. active?  the most u can do on a normal board is 3 columns of L/A attribute separated by 3 non-attribute.  This will generate 9 L/A runes the next turn.

It's actually max 3 runes generated from groups of 5+ off-color runes, not 4.
(11-25-2017, 01:34 AM)jtsmith Wrote: [ -> ]anyone notice that it is impossible to activate the full beez/mastema team passive without a starter/khaos/etc. active?  the most u can do on a normal board is 3 columns of L/A attribute separated by 3 non-attribute.  This will generate 9 L/A runes the next turn.

It doesn't mention that the 5+ runes need to be in the initial dissolve so that case, if it it's 2 columns of L/A attribute (four L/A runes next turn) with 4 columns of not leader ally attribute (four L/A runes next turn) and use Beelz or Mastema active 12 L/A attribute runes will drop and dissolve together giving the last two runes for all the team passive runes converted without using a starter or Khaos.

Enviado desde mi BLL-L23 mediante Tapatalk
(11-25-2017, 06:12 AM)KaerfNomekop Wrote: [ -> ]
(11-25-2017, 01:34 AM)jtsmith Wrote: [ -> ]anyone notice that it is impossible to activate the full beez/mastema team passive without a starter/khaos/etc. active?  the most u can do on a normal board is 3 columns of L/A attribute separated by 3 non-attribute.  This will generate 9 L/A runes the next turn.

It's actually max 3 runes generated from groups of 5+ off-color runes, not 4.

"For every group of 5+ Self Attribute Runestones dissolved, in the next round, turn 2 random Runestones into 2 Enchanted Self Attribute Runes (Max 6 Runes). For Every group of 5+ Non Self Attribute Runestones, in the next round, turn 1 random rune into Self Attribute Rune (Max 4 Runes)"


So the max 4 runes shown above is actually 3 which makes sense i guess.
(11-25-2017, 06:17 AM)Joaqs Wrote: [ -> ]
(11-25-2017, 01:34 AM)jtsmith Wrote: [ -> ]anyone notice that it is impossible to activate the full beez/mastema team passive without a starter/khaos/etc. active?  the most u can do on a normal board is 3 columns of L/A attribute separated by 3 non-attribute.  This will generate 9 L/A runes the next turn.

It doesn't mention that the 5+ runes need to be in the initial dissolve so that  case, if it it's 2 columns of L/A attribute (four L/A runes next turn) with 4 columns of not leader ally attribute (four L/A runes next turn) and use Beelz or Mastema active 12 L/A attribute runes will drop and dissolve together giving the last two runes for all the team passive runes converted without using a starter or Khaos.

Enviado desde mi BLL-L23 mediante Tapatalk

youre right it does not exclude skyfall but that still wont randomly convert 10 runes next turn because L/A convert is limited to 6 runes max.  If you dissolve 3 columns or rows of L/A then you cannot convert more than 3 columns of non L/A 5+ because that would be more than 30 runes. The drop from L/A active will not add anything unless you have less than 3 five groups of L/A runes. That is unless somehow u have 5+ offcolor skyfall :/

All this is pretty minor btw.  What KaerfNomekop said might make sense of that.
(11-25-2017, 05:27 AM)Fauxy Wrote: [ -> ]Sad for any future Arthur players who won't be able to grab Tsang. He's such a good card, such strong synergy with Arthur. But based on the elves that have been coming out, MH is playing fast and loose with new enchantress effects so maybe they'll release a similar card when Arthur's series gets Ame or something.

Actually Arthur has a team passive where if you get x2 if up to 5 light runes are exploded.  If you dissolve the 3 light then you might not get the x2 if skyfall doesnt produce 5 nonconnecting light runes for you.  I'm pretty sure the description says 'exploded' and not does not count dissolved light runes or light runes that connect through skyfall and thus are not exploded.  All this doesnt include the 100% from Arthur's self generated 3 light runes which makes the overall math complicated.  The main point is for arthur and arthur alone, you do not need to dissolve the 3 light runes he makes.

I did not do the overall math and test this, but i did try some on dailies trying to limit uneccessary combos to determine how arthur seperates dissolved light runes from exploded ones.  Actually what i was more interested is how starters improve him by adding more light runes to be dissolved so he can reach his max x2.  At first i thought arthur could not generate light but forgot about the mechanics and found that this is a good way to get more drops.

another thing i determined is that arthur is pretty complicated.  Some of the team passives were added after the initial release iirc.
(11-25-2017, 11:04 AM)jtsmith Wrote: [ -> ]
(11-25-2017, 05:27 AM)Fauxy Wrote: [ -> ]Sad for any future Arthur players who won't be able to grab Tsang. He's such a good card, such strong synergy with Arthur. But based on the elves that have been coming out, MH is playing fast and loose with new enchantress effects so maybe they'll release a similar card when Arthur's series gets Ame or something.

Actually Arthur has a team passive where if you get x2 if up to 5 light runes are exploded.  If you dissolve the 3 light then you might not get the x2 if skyfall doesnt produce 5 nonconnecting light runes for you.  I'm pretty sure the description says 'exploded' and not does not count dissolved light runes or light runes that connect through skyfall and thus are not exploded.  All this doesnt include the 100% from Arthur's self generated 3 light runes which makes the overall math complicated.  The main point is for arthur and arthur alone, you do not need to dissolve the 3 light runes he makes.

I did not do the overall math and test this, but i did try some on dailies trying to limit uneccessary combos to determine how arthur seperates dissolved light runes from exploded ones.  Actually what i was more interested is how starters improve him by adding more light runes to be dissolved so he can reach his max x2.  At first i thought arthur could not generate light but forgot about the mechanics and found that this is a good way to get more drops.

another thing i determined is that arthur is pretty complicated.  Some of the team passives were added after the initial release iirc.
Yeah. I know that it's better not to dissolve the runes without Tsang. But with Tsang it's always better to dissolve them for the guaranteed 2x(3x?). Any runes dropped that don't dissolve but are removed ala Chessia/Satan count towards the 2x, and there's no benefit to dissolving more than 5 so ideally you have Tsang and spin well every turn to get some more light drops, when Crater is active this becomes more consistent.

Arthur's max multiplier with Tsang is 3*3*1.5*2*2 (Or 3, I'm not sure whether the 1.5 from Tsang for light stacks with 2 for light human, normally they use a semicolon to indicate it replaces instead of stacks). So either 54 or 81x with one 100% damage set of runes and a bunch of 30%, as opposed to without Tsang, just 27x even at full 5 runes exploded and all dissolved runes being only 30% attack. When you look at it like that Tsang seems almost necessary for Arthur to compete at all, so him being a collab card that won't come back is a bit of a kick in the shins for anyone who wants to play Arthur in the future and doesn't get him.

But I guess Knights has always been one of the worse limited seals, so it's not too surprising.
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