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  A little bit whine and OP frustration...
Posted by: Soulcharge - 03-08-2013, 08:59 AM - Forum: General Discussion - Replies (6)

Don`t know... guys, have you ever been totaly trolled by a seal card you've been tryin to farm ? I've made more then 90+ runs so far for Idun on 100% Seal Drop.

Never gave me a sign she would drop for me ...

I am slowly surrenderin to continue to farm her ...

How are your experiences so far ?
Anyone gone for a card more then 200 runs ?

If Id be assured she would drop after a set times of runs, Id non stop goin for it.

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  EXP table
Posted by: Sambo - 03-07-2013, 05:01 PM - Forum: General Discussion - Replies (11)

I did some researching when I first started showing you how much EXP you get from sacrificing some cards at Lv1. If it's higher than Lv1 then you just multiply the Additional EXP per level to the amount of extra levels above Lv1.

Code:
Card                Initial EXP      Additional EXP per level
Gnomes Tier 1       210              370
Gnomes Tier 2       350              870
Elves Tier 1        490              430
Elves Tier 2        800              1100
Salamanders Tier 1  290              360
Salamanders Tier 2  420              810
Witches Tier 1      300              900
Witches Tier 2      600              1800
Slime Tier 1        800              200
Slime Tier 2        1200             300
Wolf Tier 1         400              470
Wolf Tier 2         600              900

For example
Lv 10 Witch Tier 2 would give 600 + (9 x 1800) = 20,400 exp
Lv 20 Slime Tier 2 would give 1200 + (19 x 300) = 6,900 exp
Lv 6 Wolf Tier 1 would give 400 + (5 x 470) = 2,750 exp

NOTE 1: These values are without the 150% boost if you sacrifice to the same element.

NOTE 2: Also be careful as the EXP required to get a Lv 1 to Lv 10 of one type of card is different to the EXP required to get a Lv 1 to Lv 10 of another.

For example
Lv 3 Witch Tier 1 would require 5,207 exp to reach Lv 11.
Lv 3 Wolf Tier 1 would require 10,413 exp to reach Lv 11.
Big difference! As well as the fact that the Witch would sacrifice for 9,300 exp and the Wolf would sacrifice for 5,100 exp!

TLDR; Use Witches and Elves to sacrifice. Or in more detail. Sacrifice Wolves/Salamanders/Slimes/Gnomes to Elves upto about Lv 4-10 then sacrifice that Elf to a Witch. Then sacrifice the Witch to your main card you want to level up.


I was helping someone on Facebook, so here's the actual values for Tier 1 Witches.

0 exp to Lv 1 Witch > Lv 1
105 exp to Lv 1 Witch > Lv 2
417 exp to Lv 1 Witch > Lv 3
938 exp to Lv 1 Witch > Lv 4
1666 exp to Lv 1 Witch > Lv 5
2604 exp to Lv 1 Witch > Lv 6
3749 exp to LV 1 Witch > Lv 7
5103 exp to Lv 1 Witch > Lv 8
6664 exp to Lv 1 Witch > Lv 9
8434 exp to Lv 1 Witch > Lv 10
10413 exp to Lv 1 Witch > Lv 11
12500 exp to Lv 1 Witch > Lv 12
14994 exp to Lv 1 Witch > Lv 13
17597 exp to Lv 1 Witch > Lv 14
20409 exp to Lv 1 Witch > Lv 15

Remember 150% bonus if you sacrifice to the same elemental card.

Lv 1 Witch would give 300 + (0 x 900) = 300 exp (450 exp with 150% bonus)
Lv 2 Witch would give 300 + (1 x 900) = 1200 exp (1800 exp with 150% bonus)
Lv 3 Witch would give 300 + (2 x 900) = 2100 exp (3150 exp with 150% bonus)
Lv 4 Witch would give 300 + (3 x 900) = 3000 exp (4500 exp with 150% bonus)
Lv 5 Witch would give 300 + (4 x 900) = 3900 exp (5850 exp with 150% bonus)
Lv 6 Witch would give 300 + (5 x 900) = 4800 exp (7200 exp with 150% bonus)
Lv 7 Witch would give 300 + (6 x 900) = 5700 exp (8550 exp with 150% bonus)
Lv 8 Witch would give 300 + (7 x 900) = 6600 exp (9900 exp with 150% bonus)
Lv 9 Witch would give 300 + (8 x 900) = 7500 exp (11250 exp with 150% bonus)
Lv 10 Witch would give 300 + (9 x 900) = 8400 exp (12600 exp with 150% bonus)
Lv 11 Witch would give 300 + (10 x 900) = 9300 exp (13950 exp with 150% bonus)
Lv 12 Witch would give 300 + (11 x 900) = 10200 exp (15300 exp with 150% bonus)
Lv 13 Witch would give 300 + (12 x 900) = 11100 exp (16650 exp with 150% bonus)
Lv 14 Witch would give 300 + (13 x 900) = 12000 exp (18000 exp with 150% bonus)
Lv 15 Witch would give 300 + (14 x 900) = 12900 exp (19350 exp with 150% bonus)

Sacrificing Lv 1 Witch : 300 - 0 exp = +300 exp (+450 exp with 150% bonus)
Sacrificing Lv 2 Witch : 1200 - 105 exp = +1095 exp (+1695 exp with 150% bonus)
Sacrificing Lv 3 Witch : 2100 - 417 exp = +1683 exp (+2733 exp with 150% bonus)
Sacrificing Lv 4 Witch : 3000 - 938 exp = +2062 exp (+3562 exp with 150% bonus)
Sacrificing Lv 5 Witch : 3900 - 1666 exp = +2234 exp (+4184 exp with 150% bonus)
Sacrificing Lv 6 Witch : 4800 - 2604 exp = +2196 exp (+4596 exp with 150% bonus)
Sacrificing Lv 7 Witch : 5700 - 3749 exp = +1951 exp (+4801 exp with 150% bonus)
Sacrificing Lv 8 Witch : 6600 - 5103 exp = +1497 exp (+4797 exp with 150% bonus)
Sacrificing Lv 9 Witch : 7500 - 6664 exp = +836 exp (+4586 exp with 150% bonus)
Sacrificing Lv 10 Witch : 8400 - 8434 exp = -34 exp (+4166 exp with 150% bonus)
Sacrificing Lv 11 Witch : 9300 - 10413 exp = -1113 exp (+3537 exp with 150% bonus)
Sacrificing Lv 12 Witch : 10200 - 12500 exp = -2300 exp (+2800 exp with 150% bonus)
Sacrificing Lv 13 Witch : 11100 - 14994 exp = -3894 exp (+1656 exp with 150% bonus)
Sacrificing Lv 14 Witch : 12000 - 17597 exp = -5597 exp (+403 exp with 150% bonus)
Sacrificing Lv 15 Witch : 12900 - 20409 exp = -7509 exp (-1059 exp with 150% bonus)

(I didn't show the calculations for the Bonus 150% as you get the point from looking at the normal 100%)

So you're actually losing 1059 EXP if you Max with the same elemental card, or if you're not sacrificing to the same element then you're losing A LOT.

Therefore it's best to level Tier 1 Witches to level 4-10 to sacrifice with the same elemental card (for the bonus 150%). Level 4-7 to sacrifice to a different element (but that's just silly).

These values are for witches Tier 1 only. It will be different for other monsters (such as Elves and even the evolved version of the Witch) as they give different addional EXP per level, as well as requiring different amount of EXP to level up.

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  Unofficial Wiki
Posted by: Lindblum - 03-07-2013, 12:53 AM - Forum: General Discussion - No Replies

English:
http://towerofsaviors.wikia.com/wiki/%28ToS%29_Tower_of_Saviors_Wiki

Chinese: (More active and complete, right side of the screen has the number list of all current monsters in the game and evolving elements required.)

http://zh.tos.wikia.com/wiki/Main_Page

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  Drop chances
Posted by: Charsiupao - 03-06-2013, 01:52 PM - Forum: General Discussion - Replies (12)

Are drop chances predetermined when you encounter a level, or are they calculated as each monster is eliminated? If the drop rates are pre-determined when the monsters load, then we can just attack them all, but if they're calculated on a monster-by-monster basis as and when they are eliminated, then we need to take out the monsters individually in the order we want the cards (since each stage will only allow a single card drop). So for Transmigration, if there's a little soulstone and a HUGE soulstone, we'll try and kill the big one first even if it's slower, and when farming, say, Valkyrie, we'll make effort to take her out first before her elves. It takes extra time and effort, though, so I'm wondering if we're just being superstitious, and that the drop chance was already fixed when the stage loaded, and we should just eliminate everything as fast as possible?

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  Opinions please! To buy or not buy diamonds...
Posted by: CheckmatePC - 03-05-2013, 04:30 PM - Forum: General Discussion - Replies (39)

Hello all, as fellow ToS players, I wanna know whats your opinion on buying diamonds and what not for the chance of getting better cards... Even though I have heard things about the rate and how its complete garbage... But I don't know I feel like I wanna give it a shot...

Cards that I have right now...

Artemis Goddess of the Moon 6* Lvl18
Verdandi 3* Lvl 15
Kong Golem 5* Lvl 11
Lightigon 4* Lvl 15
Bright Golem 3* Lvl MAX

As you can see, I could probably use better cards for one or two of them but ya :/ Let me know, thanks.

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  How far are u at transmigration
Posted by: Ic388 - 03-04-2013, 11:30 PM - Forum: General Discussion - Replies (46)

Died at level 30.

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  Legend of Hydrometallic (The Ancient Dragon - Water)
Posted by: Sambo - 03-03-2013, 11:15 PM - Forum: General Discussion - Replies (53)

hmmm a new exclusive 2 weeks lasting event. The icon/avatar showing looks to be a new monster/card? I need to recover stamina before I get to try.

Found this while browsing the net.
[Image: Banner_zpsf1b079bd.jpg]

Sweet just got it on the 2nd level.
[Image: NewWaterDragon_zps8e43c682.png]

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  How far are u at now?
Posted by: Ic388 - 03-03-2013, 01:41 PM - Forum: General Discussion - Replies (56)

Currently I am at fourth seal, 4th round.

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  02-03-13 Greek Gods +200% chance event
Posted by: Sambo - 03-03-2013, 12:13 AM - Forum: General Discussion - Replies (4)

Hey guys, how did everyone go with their luck on diamonds for the recent Greek Gods +200% chance from diamond seal event go? I saved up my diamonds for a long while and decided to use them until I get a Greek God, hopefully. I used 35 diamonds so I received 7 cards;

- Cthulhu
- Paladin Queen of Water
- Paladin Archer
- Eternal Granter Idun
- Light Paladin
- Kid Baphomet
- Artemis

So yeah I'm pretty happy with my outcome as I got a lot of good useful cards and also ended up with a Greek God Tongue (Now that I have all the Paladins, I can stop farming for those ^^)

So how did everyone go and what did you guys get?

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Star New/Unknown Cards
Posted by: Sambo - 02-28-2013, 11:46 PM - Forum: General Discussion - Replies (30)

From browsing through many different sites I know two cards that are currently new/unknown at the moment that hardly anyone knows much about.

One was seen by LOBO who found a rare spawn while doing the monday daily "Collection of Elements" quest. Very strong as it did more than his 5603 health and very odd looking I'd say

The other seems to be the Legendary version of dark exp spirits, which I found in comments area of the japanese wiki.
Can anyone read what the skill does?

I'm curious if anyone else have seen anything new/unknown like these or have any ideas about the two above.

[EDIT: suppose to mean exp spirit instead of the evolver spirit]

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