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  [Teaser] New Norse Upgrade, Frigg, Copernicus, Bacon
Posted by: KaerfNomekop - 03-05-2019, 08:04 PM - Forum: General Discussion - Replies (13)

Source: https://gnn.gamer.com.tw/5/176185.html

A new system is being introduced, Supreme Reckoning, with Norse as the first cards using it. Starting Mar 11 (Mon) 4pm, VR Norse can be evolved to this new SR form. The transformation will take 3 "Shedo" and 2 Giallar the Hornist as materials.

SR Norse
Leader:
When the team contains only [ATR] Monsters,
- Team ATK 6x, HP and REC 1.2x
- When God runes are dissolved, Team ATK 1.5x
- At the end of each round, enchant 3 [ATR] runes.

Active 1 (CD6):
- Turn [ATR] runes into Enchanted God runes.
- Turn [inferior ATR] and Heart runes into Enchanted [ATR] runes.

Active 2 (CD8):
- For 1 round, all [ATR] runes to be dropped will be Enchanted God runes.
- When 10+ God runes are in the initial dissolve, damage received this round will not lead to defeat.

Combine Active with VR Odin:
- Turn [ATR], [Inferior ATR] and Heart runes into Enchanted God [ATR] runes.
- For 2 rounds, if all [ATR] runes are dissolved in the initial dissolve, Team ATK 3x.

Team skills:
When identical SR Norse are used as Leader and Ally,
- [ATR] rune drop rate increases to 25%
- [ATR] enchanted rune effect +30%
- When [ATR] enchanted runes are dissolved in a round, turn [ATR] enchanted runes into [ATR] enchanted God runes at the start of next round.
- +2s spin time regardlessly.
- VR Odin (both forms) and Frigg change attribute to match the leader.
- Norse version of Nen: tap on fully charged craft to activate, costs 100% charge.
 - Remove monochrome effect on runes
 - For 1 round, turn all runes into Enchanted God runes
 - Ignore Burning (except Hellfire) and Sticky enemy skills.

When used as Leader and Ally with VR Odin in the team,
- For each group of [ATR] runes dissolved, turn one non-[ATR] rune into [ATR] enchanted rune at the start of next round. Max 2 runes turned.

When used as Leader and Ally with Frigg in the team,
- Frigg HP 2x.



From Mar 11 to Mar 17 (Mon to Sun), there'll be a new Collector's Deck featuring Dual Max Frigg and ALL MAX PR Norse. The first Frigg drawn from this Collector's Deck rewards 1 Shedo.

Frigg
Leader:
When the Leader is a God,
- Team ATK 5x
- If there are 5 attributes, Team ATK and REC 2x further.

Active (CD6): Can only be activated if the team contains only Gods.
- For 1 round, all enemies become the inferior attribute.
- While the effect is active, Team ATK 1.8x and +2s spin time regardlessly.
- If Leader is a Norse God, this card's CD -5 at the end of the round.

Team skill:
Frigg changes attribute and her HP 2x when used in a team with SR Norse as leader and ally (elaborated above).



Next week's Ultimate stage is Copernicus.

Boss Skill 1: Ambush, Convert 3 Light Columns, Light Dissolve Block, Explodes all Light at the end of each round to raise his attack by 0.5x per rune (up to 16x).
Boss Skill 2: CD Set to 1, 1 Laser Column, Light Combo Trojan

Active (CD10):
Explode all Runestones to generate a fixed board (18 Enchanted Light around the edges and 12 Dark in the center).

Craft reward:
Light Human Amulet
1: Deal 35,000 damage to an enemy regardless of defense.
2: Human ATK +35%
3: 4 random Humans' CDs -2



New Weekly stage: Francis Bacon

Fire Human
Active (CD7):
- Upon activation, record the positions of all Fire runes.
- This skill can be deactivated any time.
- Upon deactivation, explode the runestones at recorded positions, dealing non-attributive damage to all enemies.



Shedo, the material for the new Norse upgrade, will be available from Black Hole for 120 keys each. A number of events will also be providing Shedo.

Summoner Level 150: Shedo x1
Login between Mar 11 and Mar 17: Shedo x1
First draw of Frigg from Collector's Deck between Mar 11 and Mar 17: Shedo x1
Purchase 15+ diamonds between Mar 11 and Mar 17: Shedo x1
Login between Mar 8 and Mar 15: Black Keys x30 per day, total of 240
Mar 11 to Mar 24: Double Black Keys for completing guild missions



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  [Teaser] New Horror, New SM, New Biweekly, New Trans
Posted by: KaerfNomekop - 02-21-2019, 09:41 PM - Forum: General Discussion - No Replies

Source

New Horror stage starts Feb 25 (Mon), featuring Schrodinger.

Clear Beginner difficulty 5 times to get a slvl 5 copy of Schrodinger.
10,000 points: Dark Alpaca x1
30,000 points: Horner x1
50,000 points: Silver Amulet x1
70,000 points: Slvl 10 Schrodinger x1

Schrodinger Card Details

Dark Machina
Active (CD6):
- Explode the columns under the three Machinas with the highest ATK basic value, to drop runestones of their Attribute.
- If team HP is 1 on skill activation, Machinas' CDs -2.



New Ultimate stage starts Mar 1 (Fri), featuring Plato.

Zhuque and Fire Lionel will be two of the enemies faced.

Boss Skill 1: 20% Kamikaze, 99% Current HP Ambush, 4 20% Burned Corners, Shrouded Runes
Boss Skill 2: Initial CD 2, Every Round Random Attribute to Fire Conversion, Weakness Puzzle Shield EX, Fire Dissolve = HP Recovery

Plato Card Details
Fire Machina
Active (CD6):
- For 2 Rounds, turn Fire, Earth and Dark Runestones into Machina Runestones.
- If Socrates and Aristotle are at 100% Fuel, turn ALL Runestones into Enchanted Machina Runestones.

Plato Ultimate stage craft reward
Colorless Machina Seal
1: 2 Random Machinas' CD -2
2: Machina ATK +30%
3: For 1 round, damage will not lead to defeat


New transmigration from Feb 25 onwards.
Takes place in a space with only 4 seconds of spin time; some time-related skills will fail to take effect.
Aquarius (Carrie) outfit is a reward for clearing the 6th floor of this transmigration.



Second of the Science & Philosophy biweeklies begins Feb 25 (Mon), featuring Boyle.

Boyle Card Details
Earth Human
Active (CD8):
- For 1 round, the more Earth Runestones dissolved, the more Self ATK increases, up to 10x with 30 runes (no sharing).

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  Skill level-up by feeding 10 cards
Posted by: kukingkong - 02-12-2019, 10:51 AM - Forum: General Discussion - Replies (10)

After this update, we can feed 10 cards simultaneously. It will change a bit in skill level-up. My question is that: has MH twisted with jumping rate (skill level leaps by 2-3-4) between feeding 5 and 10 cards.

So I made 2 attempts. The 1st one, my Galileo jumped from 5 to 9. The 2nd one, Patra jumps from 7 to 10.

Shall we make a statistics about the rate of feeding 10 cards, in order to know which method is more effective?

Your thoughts?



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  [Campaign Event] Root for Your Favourite
Posted by: Sayokyoku - 02-08-2019, 10:57 PM - Forum: General Discussion - Replies (32)

Event info: https://tinyurl.com/y35rwsp9
Campaign link: http://www.tosgame.com/campaign/56/



For those unaware:
  • Phase 1: Vote for 5/252 cards.
  • Top 30 most popular cards go into Phase 2.
  • Phase 2: Vote for 18/30 cards that made it through Phase 1.
  • A drawing pool will be made featuring the top 18 that made it through Phase 2.
  • Receive 1x draw chance from the pool of the final 18.
  • Top 3 most popular cards will have increased bonus draw rate.



Due to clashing with scheduled server maintenance, the updated event times are:
  • 12/02~15/02: Phase 1 of voting.
  • 16/02~20/02: Phase 2 of voting.
  • 25/02~29/03: Receive draw chance.

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  [Teaser] New Coliseum, Light Roger, Version 17.0
Posted by: KaerfNomekop - 01-31-2019, 08:14 PM - Forum: General Discussion - Replies (9)

Source

New Coliseum event will begin Feb 4 (Mon), featuring the new card Jiutian Tiannu.

- Enemy skill when encountered in Coliseum: For 7 Rounds, God ATK 2x.
- 20% bonus points are awarded for each 6* or 8* Sindhu, Chinese Gods - Refinement and and Ying Zheng in the team.
- Challenging Coliseum 15 times rewards a new outfit for Leo~
- Delphinus and Mordiggian will be available for 1100 points (11 purchases max).
- Nian will be available for 600 points (infinite purchases).

Jiutian Tiannu
Light God

Active (CD7): Turn 9 random runes to 3 Enchanted Light God, 3 Enchanted Dark God and 3 Enchanted Heart God runes respectively. For 1 round, combos +9.



Next week's Ultimate (Feb 8, Fri, 10pm) is Selena.

Enemy skill 1: Uncontrollable, Sticky Fire Positions, Fire to Earth conversion, 50 Cumulative Fire shield
Enemy skill 2: CD Set - 1, Earth Weathered 15k Mines, Earth Combo Orb Trojan.

Selena
Earth Elf

Active (CD6):
When a group of 5+ runes is dissolved, Team ATK increases.
The more groups dissolved, the more Team ATK increases.
Limit of 2.6x with 3 groups.
Effect lasts until entering the next Wave.

Craft reward:
I: Enemy defense -80%
II: Turn 3% of damage dealt into your HP, up to 50% HP.
III: Ignore attribute relation.



Light Roger will be available as an evolution path starting Feb 4 12pm.

Starting from Feb 4 12pm, Arena for one week has an additional effect:
In Legend and King arenas, some monsters will have a bonus. If the conqueror of the Arena uses those monsters, or if challenging an Arena with those monsters, then bonus points are given after the Arena is resolved or after the battle completes respectively.

Light Roger
Light Human
Leader:
- Human ATK 3.5x
- If 6+ Light or Dark runestones are dissolved in total, Human ATK 1.5x further.
- Light and Dark damage -30%.

Team skill:
If Light Roger is in a team with only Light Humans, his HP 2x.

Active (CD5):
For 1 round, this Monster cannot attack and damage received -60%.
At the end of the round, turn the 2 most common attributes into Enchanted Light Human runes.



The Gods had returned to heaven, and Demons were invading the realm. Out of self-preservation, Humans were forced to put aside their differences and biases. They formed scientific guilds to research ways to improve their chances of survival, and to that end searched far and wide for the greatest and most talented minds. Geniuses from far and wide came to visit, mixing machinery and the elements to discover new possibilities.

Upon the version 17.0 update mid-February, we'll be able to draw from a new seal, "Gears of Science". This seal features scientists, including Marie Curie, Newton, Socrates and Einstein! They'll have at least one evolution, so we can hopefully expect feeders.

Newton
Fire Human
Active (CD7): For 1 Round, the first 15 runes dropped will be Enchanted Fire runestones; all dropped Fire runestones will be linked.

Edison
Light Human
Active (CD6): Turn 2 random columns of runes into Enchanted Race runes of the monster in the column. If the team contains 2+ races, this effect hits ALL columns.

Nicole
Dark Human
Active (CD8):
At the start of the next Round, turn all runestones back to the arrangement upon activation (including enchantment and race effects).
Lasts 2 rounds.

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  Where is my nine tailed vixen
Posted by: evilvoice - 01-27-2019, 09:30 PM - Forum: General Discussion - Replies (6)

I did the 3* achievement for untainted grace and was supposed to receive daji, so where is it?

Sent from my SM-N960U using Tapatalk

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  [Campaign Event] TGS - My Favourite MH Girls
Posted by: Sayokyoku - 01-22-2019, 11:47 PM - Forum: General Discussion - Replies (12)

Event details: https://www.facebook.com/TowerOfSaviors/videos/396809837793876/
Campaign link: https://www.tosgame.com/campaign/55?lang=en


  • Vote for TOS cosplayers.
  • 2x Diamonds for participating.
  • 1x Diamond per TGS day by voting on the day (25/01~28/01), 4x Diamonds in total.
  • 1x Diamond per day by logging on to FB, 7x Diamonds in total.

Unsure how the FB login works, since link has no FB login record that I can see. Presuming the event period to be 22/01~28/01 for a total of seven days.

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  Teaser: Zeref NM, 6th Anniversary, TGS
Posted by: KaerfNomekop - 01-17-2019, 09:22 PM - Forum: General Discussion - Replies (16)

Source

Zeref NM will be open from Jan 25 (Fri) 22:00 through Jan 29 (Tue).

Zeref NM enemy skills

Boss skill 1:
- If there is no Mavis and no Natsu in the Team: all effects in play will be cancelled by the enemy at the beginning of the first Round, and CDs, EPs and accumulated Rounds of all Monsters will be reset.
- The columns of Runestones on the far left and far right sides will be masked at the beginning of the first Round.
- When a Dark Combo is made, attacks of the Team will be nullified. The more Dark Combos made, the more times the enemy attacks in the Round. Only the first batch of Runestones dissolved will be counted.
- Team Recovery becomes 0.

Boss skill 2:
- CD of the enemy's first attack will be 1.
- Dark Damage -99%.
- All Runestones will be in black and white.
- The enemy will receive Damage only when Water, Fire, Earth, Light and Dark Runestones are dissolved in the same Round.
- Heart Runestones cannot be dissolved.

Zeref Card Details
Zeref
Dark Demon

Leader:
- Dark ATK 5x
- When current HP is above 80%, the next Damage received will not lead to your defeat (max one activation per Round).
- When current HP is less than 25% (before spinning), this Monster's ATK and REC 2.5x.

Active (CD7):
- Turn all enemies to Dark and reduce their Defense to 0. Effect persists until the enemies die.
- While the effect is active, Dark damage dealt on enemies 2.5x.
- Convert Light and Heart to Enchanted Dark.
- At the start of next Round, convert this Monster's column into Enchanted Dark.

3* Craft Reward for Zeref NM
Dark Opal
1. Dark ATK +15%
2. Deal 15,000 Dark Damage to one enemy (ignores Defense)
3. For 1 Round, damage received will not lead to defeat


6th Anniversary Freebies!
Login on Jan 27 (Sun) to receive:
- 6 Diamonds
- 6,000,000 Coins
- 6 Stamina Refills
- 6,000 Souls
- 1 Harpy Knight - Madhead
- 1 "Your ALL MAX" reward draw

For 6 days starting Jan 27, a new item will be available for sale in the Trade Fortress each day for 60 souls. These include:
- Harpy
- Neon Crow
- Baby Harpy Knight - Mini Madhead

A new Account Anniversary reward will be given for the Jan 27 2019 - Jan 26 2020 period.

For the four days of TGS, a new stage will be available to play daily (from Jan 24, 17:00 to Jan 28, 16:59). The stages will have fixed teams. Clearing each stage for the first time rewards 1 Harpy, 1 Baby Harpy Knight and 1 random Alpaca.

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  Team build calculator
Posted by: cultkazuki - 01-17-2019, 03:13 PM - Forum: General Discussion - Replies (3)

Random though, Do anyone know of any team building calculator out there? I do recall one years ago but seems not to be working anymore.

Really appreciate it.

Cheers

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  [Campaign Event] Fairy Tails - Maze of Saviors
Posted by: Sayokyoku - 01-05-2019, 01:13 PM - Forum: General Discussion - Replies (32)

Event details: https://www.facebook.com/TowerOfSaviors/photos/a.329420303826224/1659895437445364/?type=3&theater
Campaign link: http://www.tosgame.com/campaign/53?lang=en



This is pretty much the Scissors Paper Rock event from HxH with a fresh coat of Fairy Tails paint.
  • Move through the maze once each day by logging on to campaign site.
  • Encountering a Fairy Tails character may add him/her to your selection pool, i.e. Not guaranteed.
  • The choice of direction is not linked to encountering a Fairy Tail character - it is random so pick anything you want.
  • Daily participation gives rewards irrespective of whether or not a Fairy Tails character was encountered (Souls, Gold etc.).
  • You have three slots for encountered Fairy Tails characters to go in.
  • Members have indicated that you will escape the maze after encountering your third Fairy Tails character and can only log on for daily loots.
  • You need a VPN to participate.

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