08-10-2018, 08:31 PM
(This post was last modified: 08-20-2018, 03:23 PM by CarlotheTOSNoob.
Edit Reason: BUMP
)
Source: https://forum.gamer.com.tw/C.php?bsn=23805&snA=600299
New SM - Shire
The Stage will be available on 17th of August at 22:00.
Shire: Water Demon
Active: Convert Top row into Enchanted Water. For 1 round, by dissolving the bottom row, Team Attack x2.5. (Doesn't have to be 1 row of 6 runes.) CD 6
3 Star Achievement Craft:
Water Opal
Effect 1: Ignore 80% defense
Effect 2: 3% damage dealt is converted to HP recovery, max recover to 50% HP
Effect 3: All member ignore attribute relation.
Water Demon Gameplay
New Hindu Gods
The Water God is Varuna
Active: For 1 round, for every 2 Water Runestones are dissolved (initial batch), 1 Water God Runestone is guaranteed to drop. For every extra God in the team, the effect last for an extra round, to the max of staying in play for 5 rounds. CD 6
Seems to pair well With Pontos and NVR Water Xi.
![[Image: 38916093_1976240719133104_85061165571668...e=5BFE9DF6]](https://scontent.fhkg1-1.fna.fbcdn.net/v/t1.0-9/38916093_1976240719133104_8506116557166870528_n.jpg?_nc_cat=1&oh=e1427d3873a3888512c5aa257bdfad1a&oe=5BFE9DF6)
The Fire God is Agni
Active: For 1 round, Unlimited Movement without dissolving within Runestone-moving time. For every extra God in the team, the effect last for an extra round, to the max of staying in play for 5 rounds. CD 6.
Speculated to be a Rare, but I disagree, meaning this Seal might only have 2 rares.
Varuni: Dark God (Bottom Right)
Active: For 1 round, God Attack and Recovery x1.5. For every extra God in the team, the effect last for an extra round, to the max of staying in play for 5 rounds. CD 6
Parvati: Earth God (Top Middle)
Active: For 1 round, Leader and Ally attack x4. For every extra God in the team, the effect last for an extra round, to the max of staying in play for 5 rounds. CD 6
Lakshmi: Light God (Bottom Left)
Active: For 1 round, By dissolving Light, Dark and Heart, Team Attack x2.2. For every extra God in the team, the effect last for an extra round, to the max of staying in play for 5 rounds. CD 6
When either one of those 3 cards are in the team and the team contains only Gods, their CD become 0. Most likely Varuna and Agni has this Team Skill too.
![[Image: Screen_Shot_2018-08-16_at_10.00.01_PM.png]](https://cdn.discordapp.com/attachments/437969618129387522/479650774792536064/Screen_Shot_2018-08-16_at_10.00.01_PM.png)
Rare Pulls: Brahma
(Fire God)
Leader Skill: God Attack x4. Attributes that are not initially dissolved are guarateed to drop. By disolving 5 attributes, Team Attack x1.5 additionally.
Team Skill: When Running Dual Brahma.
- The first 6 runes touched are turned to God Runes.
- By dissolving God Runes initially, drop Enchanted Fire God Runes (max drop 15).
- By dissolving Enchanted Fire, recover HP (max 50%).
Also, some notes about Brahma's effects:
- the ENTIRE initial drop batch will be EXACTLY ONE attribute that was not in the initial dissolve.
- 2 Enchanted Fire God runes are generated for each initial God rune dissolved.
Note that the Attributes that are not initially dissolved drop first, then Enchanted Fire God Runes.
Active Skill: Restore black and white runes to normal colours. For 1 round, rune spinning time +6 seconds regardlessly, Self Attack x6, and Combo +6. CD 6
[video=facebook]https://www.facebook.com/tos.zh/videos/736357386704579/[/video]
Brahma Gameplay at 23:00
Vishnu
Dark God
Leader: When the team contains only Gods: Team ATK 4x; when Light and Dark are dissolved, Team ATK and REC 1.5x and damage received -20%.
Team skill: When used as Leader and Ally: Turn the first 5 runes touched while spinning into Enchanted God runes. Light and Dark have 50% effect of each other. For each initial Water/Fire/Earth combo, 3 Light runes are generated in the left column and 3 Dark runes in the right column, to a max of 9 generated runes.
Active (CD5): Turn black and white runestones back to normal. For 1 turn, damage received -50%; the more God runes dissolved, the higher Team ATK, up to 2x with 5 runes.
Shiva
Water God
Leader: When the team contains only Gods or Elves: Team ATK 4x; spint time +1s; when God or Elf runes are dissolved, Team ATK 1.5x.
Team skill: When used as Leader and Ally: Turn the first 5 runes touched while spinning into Enchanted God runes. Runes of the same attribute as God runes also have 50% Water effect. For every God rune dissolved, damage received -10%, to a max of 50%.
Active (CD5): Turn black and white runestones back to normal. Choose 2 columns to explode and generate Enchanted Water God runes.
Skills of 5 star Hindu Gods can be leveled with Salamanders, Guards, Pawns etc.
![[Image: 39134993_1981414055282437_28283633617359...e=5BFDDC3E]](https://scontent.fhkg1-1.fna.fbcdn.net/v/t1.0-9/39134993_1981414055282437_2828363361735933952_o.jpg?_nc_cat=0&oh=8300a476deecaafdcc23ac19ef32c606&oe=5BFDDC3E)
Arena Reward
Ganesha (Earth Beast)
Leader Skill: Beast Attack x4.
Active: Turn Earth into Enchanted Beast Runes. Deal 25x Beast HP as Earth Damage to all enemies. CD5
10th Seal
The Above photo is Behemoth, one of the mini bosses. The Final 10th Seal Boss is Shamash, some Mesopotamia God.
There will be 4 areas. They are Warzone Remains, Ritual Ruins, Eternal Prison, Gate to Mechanical City.
It looks like the other 3 areas are guarded by 'Guardians of Mechanical City'. They will restrict Elf, Beast, and Dragon Members from entering Warzone Remains.. Summoners have to defeat Behemoth, the guardian in order to remove the beast restriction.
We have to collect 5 Musical Note Stones to unlock the Ritual Ruins. Those stones are obtained from Warzone Remains.
New Dragonware:
By collecting 5 musical stones, we get 1 dragonware that is human exclusive. It seems like its a Transposition Dragonware.
Its Stats:
Attack and Recovery +5%.
Initial CD -1 upon entering a stage.
By dissolving 25 or more runestones, self attack x1.2
New card from The Survivor of Oroz (Delta Biweekly Series)
Valencia (Dark Beast)
Explode Leader and Ally Column to drop Beast Runestones. For 1 round, Beast Members launch 3 extra attacks with 30% of their attack. CD8
New Craft Mode: Bubble of Mirror
![[Image: zRAdSFw.gif]](https://imgur.com/zRAdSFw.gif)
There will be 6 runestones that can be tapped. 2 will be the same type.
To Earn Combos and Points, tap on the repeated Runestone.
[video=facebook]https://www.facebook.com/tos.zh/videos/1973322662758243/[/video]
According to this Video, Points are easy to get, and Combo will not break by tapping on the wrong runestone. How to earn high score? Spam tap the Screen...
Also, the Slime Slashing Craft and this new Mirror Craft will be able to be forged in the Craft Forge.
Additionally, Machina Essences are added to Craft Forge. Some of the essence effects include:
Increase Machina Attack
Increase Machina Recovery
Decrease Machina CD.
Copying Leader Board Teams
Summoners can now copy the team that they see in the leader board. Great Quality of Life Change.
Reward for Daily Login: Six-Armed Furnace Soldier
Credits to KaerfNomekop for the Translation.
This card will be the reward for having 14 days signed in
![[Image: 39346946_1982913028465873_51806795491799...e=5BF2F2D7]](https://scontent.fhkg1-1.fna.fbcdn.net/v/t1.0-9/39346946_1982913028465873_5180679549179920384_o.jpg?_nc_cat=0&oh=edd867a0520a23597dbacf22f4ae4634&oe=5BF2F2D7)
Water Machina
Active (CD1): Convert (accumulated rounds +1) random runes into runes of self attribute, up to 6 runes. When the team contains 3+ Machinas, the runes will be self attribute Machina runes. When used at full accumulation, Self ATK 2x. Accumulated rounds reset on activation.
Team skills:
- When two Machinas of the same attribute are used as Leader and Ally, and this card is a member, it changes attribute to match the Leader.
- When Leader and Ally are Machinas, and the team contains 3+ Attributes, Machinas' Fuel +20% upon entering the stage.
![[Image: 39346946_1982913028465873_51806795491799...e=5BF2F2D7]](https://scontent.fhkg1-1.fna.fbcdn.net/v/t1.0-9/39346946_1982913028465873_5180679549179920384_o.jpg?_nc_cat=0&oh=edd867a0520a23597dbacf22f4ae4634&oe=5BF2F2D7)
Water Machina
Active (CD1): Convert (accumulated rounds +1) random runes into runes of self attribute, up to 6 runes. When the team contains 3+ Machinas, the runes will be self attribute Machina runes. When used at full accumulation, Self ATK 2x. Accumulated rounds reset on activation.
Team skills:
- When two Machinas of the same attribute are used as Leader and Ally, and this card is a member, it changes attribute to match the Leader.
- When Leader and Ally are Machinas, and the team contains 3+ Attributes, Machinas' Fuel +20% upon entering the stage.
New SM 24th of August
![[Image: Screen_Shot_2018-08-16_at_10.23.40_PM.png]](https://media.discordapp.net/attachments/437969618129387522/479657079393484800/Screen_Shot_2018-08-16_at_10.23.40_PM.png)
Garuda
Next week's SM.
Fire Beast
Active (CD8): For 1 turn, set spinning time to 10s. Fire ATK 1.5x; if there are additional effects in play, Fire Beast ATK increases to 3x.
Achievement reward is a Vague Beast Bubble.
1. Beast ATK +20%.
2. CDs of 3 random Beasts -2
3. 5% of damage dealt becomes HP, up to 50% of total HP.
Circe Summer Outfit and Lancelot Outfit
ID: 25923781
Looking for: Any ally that is at least dual max
Main Allies: Azathoth, Killua, Yusuke, Aqua, Darkness, Hiei, Natsu, Lucy, Atlantis
CN ID: 878758321
Main Allies: Daoloth, Meso
Looking for: Daoloth, Meso
Looking for: Any ally that is at least dual max
Main Allies: Azathoth, Killua, Yusuke, Aqua, Darkness, Hiei, Natsu, Lucy, Atlantis
CN ID: 878758321
Main Allies: Daoloth, Meso
Looking for: Daoloth, Meso