Due to overwhelming questions and enquries of Dark Mono decks, i shall place a simple guide here for new players to see.
This is the edited version of dark mono from my previous post...
There is a total of 4 types of Dark mono deck.
Those that are marked with a * when in multiple choice of units means priority team member card to use.
1. Norse style (Most stable and constant dark deck, has high recovery too)
Strategy: form 3 of a kind of dark runes on single enemy or 5 of a kind dark runes on multiple enemies while clearing other useless runes + combo as much as possible.
Pretty straight cut if you ask me.
1. Odin + Loki to combo to create Enchanted runes for burst
2. Daji + Felix for combo for a very high stack of damage on bosses
3. Dark Golem for 5cd convert light to dark runes
4. Gsod/Gemini* + Scorpio*/Baphomet for another Enchanted rune burst
Pros: Constant attacks, best against regular mobs
Pros: High recovery and stats
Pros: Odin + Loki combo = light, heart, dark runes converted into enchanted dark runes.
Pros: Felix + Fox combo kills most of the bosses in one hit
Cons: lowest damage burst compared to other dark setups stated below
2. Greek style (Highest stacked damage against bosses however not suggested for beginners)
a. Standard Greek Deck
b. High Burst Type Greek Deck
Strategy: Play by forming L, T, +, - , l shape to ensure the enchanted runes fall in place, calculate the number of the runes that will fall properly especially in tough battles. You will require the most rune converters when using greek decks comparing to those of norse, egyption and etc decks.
For 2b team setup will have higher final burst than 2a when using the active in this manner:
Artemis -> Xi -> Lunar Sirius -> Endor -> attack
Only problem for 2b is the rune conversion for normal mobs is worse than 2a and has no cc thus holding a higher risk in some scenarios.
Pros: Fun to watch and play
Pros: Highest stacked damage among all dark decks
Pros: Enchanted rune shield enemies (e.g. Odin) are completely at your mercy.
Cons: Unstable, a single miscalculation could mean very low damage on the enemies
Cons: Hard to target specific enemy for kill first, most of the time you will kill all enemies and have a hard time on stacking cds. This can be a killer weak point especially on some difficult stages.
Cons: Needs some practice before use
3. Egyption style ( x 900% damage against light enemies including active ability, best dark team when enemy only has light units)
Etheral Dark Dragon
Metallic Dark Dragon
Strategy: Spam Osiris and dragon's active ability for instant insane damage, in boss battles when you spam all their active ability all in one go the combined damage is of about 1 million. (without even attacking with runes in the first place!!)
Pros: When used against bosses and units that has the "lower hp higher damage aura" it is extremely effective for control on when you want the enemy's hp to be lowered, which will prove very very useful.
Pros: Extremely effecient against bosses or units that has reflect damage ability.
Pros: Against light enemies this team's efficiency out win any of the Norse or Greek teams
Cons: To max this team's cd in order to use it effectively is really really tough.
Cons: Most of the stages except for special battles (e.g. Felix Battle) always has units of different elements in the mix which will compromise this team.
4. Risky style (Extremely risky play but the constant damage output is insane, capable of wiping out any units including bosses in one turn)
Dark Paladin (ally)
Strategy: make sure you get the cd of your cards up in the beginning phase and have Cassandra to lock your hp at 20%, cast Lu Bu in the first turn on boss battles and end the boss with Dark Paladin if the boss is still not dead yet
Pros: Lu Bu + Dark paladin = instant - 50% hp of any boss at all
Pros: Upon activation of Cassandra's ability and having your hp locked at 20% this team kills any unit at all except for bosses in 1 hit
Pros: Odin + Cassandra combined active damage in this team setup is impossible to survive for any enemy in 1 hit at all
Cons: Combo shield werewolf is a hazard to this team
Cons: Completely useless against first attack lizards or units that doesn't allow you to attack them first.
Cons: Unable to heal
Cons: If by some chance a boss with cd 1 or reflective shield ability is not dead in one attack u will die instantly.
Hope this helps :-)
Elf Deck In Use