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[Guide] Active Skill Catalog (Updated 3/3/2017)
#1
Rainbow 
Introduction

Nearly every card in TOS has an active skill, and some have more than one. In version 13.0 we're introduced to the Arena System, where the stats of individual cards don't matter - only their actives do! So I'm making this handy catalog of all the actives in the game. I'll be omitting the descriptions of individual skills, since this isn't about numbers or conditions - it's just to make it easier to find cards that have a particular desired effect.
  • Converters
  • Attack Boosters
  • Damage Amplifiers
  • Crowd Control
  • Rune Curse (Multiple Effect Runes)
  • Snipers
  • Enchanters
  • Chaser Attacks
  • Defense Reduction
  • Damage Reduction
  • Self-Healing
  • Recovery Boosters
  • Self-Damaging
  • Attack Absorption
  • Attack Sharing
  • Evasion
  • Protection
  • Drop Rate Changing
  • Persistent
  • Lifeleech
  • Rune Generation
  • Time Extension
  • Time Tunnel
  • Combo Boosters
  • Attribute Changing
  • Effect Removal
  • CD Reset
  • REC Block
  • Dissolve Block
  • Rune Exploding
  • Stat Modification
  • Altering Attribute Relations
  • Enemy Weakening
  • CD Reduction
  • Attack Negation
  • Damage Over Time
  • Racialize
  • Other
Converters
Essential for most teams, whether mono or mixed. Two main subtypes - Offensive, which generate attack runes and Defensive, which generate hearts (though many modern converters are a mix). Board is the shorthand for any converters that convert fixed positions on the board, not just full board converters.

Water

Offensive
Qinglong
Ao Guang
Pisces
Daesung
Beowulf-Scrubia Fusion
SSS
Raphael
Fearful-Metatron Fusion
Cinderella
Skogul
VR Freyr
Aloha
Swegde
Margarite
Pontos (6*)
Florice
Water Bride
Baby King
Flute of Magic Power
6* Guan Yu
6* Sun Quan
---
Golem
Treasure Raider Duck
YSTZ
Melog
Combatant
Scrubia
PR Kukulkan
Tin Man
Vega
ZLE
Fearful
Komainu
Hades (Disney)
Baal
Pontos (5*)
Pinkie
---
3* Statues
Gnomes
Armored Soldiers
Water Guard
Water Demon (Demon Imbeciles)
3* Nymph
Amewarashi

Defensive
PR, VR Ao Guang
Cthulhu
Dagon
Yuki-Onna
Mu Yue
Raphael
Margarite
6* Guan Yu
---
Treasure Raider Duck
Paladuck
Combatant
PR Kukulkan
Vega
ZLE
Komainu
Blue Infant
Sloth
---
Slime
3* Statue
Pellucid Vocal
2* Mini Dragon
2* Nymph

Board
YSTZ
Margarite
Sloth
Vega
ZLE
6* and 7* Aloha
Pinkie

Fire

Offensive
Nezha
Agatha
Taeyang
Achilles+Thetis Fusion
Chen Fu
Yog-Sothoth
Doris
LYR
LiYR
Uriel
Reckless+Metatron Fusion
VR Tyr
Ozma
Rococo
Suzuko
Chessia
Shub-Niggurath
Umbrella of Bloody Tears
---
Cerberus
Golem
Duck
Melog
Combatant
Scrooge
Thetis
Winkie
Chong Lou
Reckless
Komainu
Fortune
Black Cat
Jafar
Belsaic
5* Phanes
Umbrella of Bloody Tears
Farrah
Kongo Yasha Myoo
---
Gnome
3* Statue
Kunlun Taoist
Wanyudo
3* Guard
DoReMi
Zombie (Demon Imbecile)
3* Nymph

Defensive
PR, VR Nezha
Cthugha
Zhuque
Randeng
LYR
Uriel
Rococo
Fire Bride
Clara
Chessia
Zhang Fei
--
Duck
Paladuck
QoH
Combatant
Komainu
--
Slime
Statue
Searing Guitarist
DoReMi
2* Nymph
2* Mini Dragon

Board
Diablo
Scrooge
Rococo
Chessia
Suzuko
Cao Cao
Farrah

Earth

Offensive
Domon
Diarmuid
Barbara+Byakhee
DBK
Seungri
Diarmuid+Rosa Fusion
Jiang Yun Fan
Sariel
Metatron Fusion
Geironul
VR Freyja
Crescent
Tuu
Gamester
Earth Bride
Sun ShangXiang
Izanagi
---
Golem
Duck
TSLJ
Melog
Altair
Angeloid
Puppy
Cyprian
Hun
Dragon Maleficent
5* Gaia
---
Gnome
Clairvoyant (Investiture)
Zashiki Warashi
4* Valorie
3* Nymph
Zombie

Defensive
Stolas / Maleficent
Byakhee
PR, VR DBK
Sih Kong Yu
PR Matryoshka
Sariel
Izanagi
---
Duck
Paladuck
Altair
Komainu
Combatant
---
Slime
A-Qi
Evergreen Drummer
2* Mini Dragon
2* Nymph

Board
TSLJ
Altair
Rakshasa
Izanagi


Light

Offensive
VR Thor
VR Wukong
PR ML
Minamoto
Honor
T.O.P.
Minamoto+ImanUsu Fusion
Kejourou
Genie
Ming Hsiu
Gabriel
Metatron Fusion
Zeus
Modi & Magni
Morse
Mahonin
6* Sima Yi
6* Qiao Sisters
6* Kushinada
Venus
Daikokuten
---
Golem
Solar Sirius
Komainu
Melog
Combatant
Rokurokubi
Yu Wen Tuo
Toto
Angeloid
Sigurd
Arthur
Glowing Phosphorous
5* Aether
Scar
---
Gnome
Soulual Seeker
Tofu-kozu
Jin Ba Ye
Mummy
Zeus PR Mat
3* Nymph

Defensive
ML
Minamoto
Jiang Ziya
Minamoto+ImanUsu Fusion
Hamel
Gabriel
Agatha
---
Griffin
Paladuck
Komainu
Combatant
Dionysus
---
Slime
Stardust Keyboardist
3*Guard
2* Mini Dragon
2* Nymph

Board
YWT
Paimon
6* Kushinada
Daikokuten

Dark

Offensive
VR Loki
Shen Gongbao
Alma
G-Dragon
LuBu+LuLingshuang Fusion
Long Kui
Disney Cheshire Cat
Raguel
Metatron Fusion
Gondul
Knap
Norvi
Ian Cliff
Novia Cliff
Lucy
Nekomata
6* Erebus
Rainee
6* Sunnie
6* 3K Lu Bu
6* Izanami
---
PR, VR Odin
Baphomet
Golem
Puppy
Bloated Woman
Hades
Deus Ex Machina
Lu Lingshuang
Lunar Sirius
Melog
Angeloid
5* Erebus
Envy
Facilier
Samuel
---
Gnome
3* Statue
Clairaudient (Investiture)
Futakuchi-Onna
3* Guard
Skelesoldier
3* Nymph

Defensive
Pollux
Alma
Chang'Xi
Chang'E
Morris
Raguel
Lucy
---
Taotie
Paladuck
Komainu
---
Slime
3* Statue
Virtual Guitarist
2* Mini Dragon
2* Nymph

Board
Hades
Long Kui
Lucy
Yocto
Diaochan
Diaochan + 3K Lu Bu combine active

Attack Boosters
Probably the most used active type in the game, these cards increase the attack damage you deal to enemies. These are only the ones that directly increase the post-spin damage calculation; there are other boosters, like ones that increase cards' base ATK, launch extra attacks, raise the combo bonus percentage or increase the post-hit damage. Separated into teamwide, shareable, and self.

Teamwide
PR Medusa
PR Egyptians with Amel IV (Tefnut, Seth, Shu, Ra, Osiris)
PR and VR Daji
PR Saruman
Odin
PR Nidhogg
PR Medea
Taurus
Leo
Aquarius
Lubu Fusion with Amel IV
PR Starters
Duck King
PR Blood Fiends (Elizabeth, Jackie, Belle, Jack, Todd) (Elizabeth, Belle and Jack already have the ability by 5*)
PR Skuld
PR Valkyrie (Brynhildr)
Lady Blossom
5 Terrors (Marsh, Donald, Tsathoggua, Nodens, Mi-Go)
5 4* Travelers' Partners (Astrologer Frog, Master Ladybug, Cleric Duck, Blessing Bee, Wizard Fish)
Zeus
White Queen
5 Scholars (Gretchen, Agnesi, Mark-II, Lisa, Thomas)
5 Cyborg Fusions (Gretchen, Agnesi, Mark-II, Lisa, Thomas)
5 5* Tribal Beasts (Odous, Iquitos, Mufasa, Pluma, Basti) (All except Iquitos already have the ability by 3*)
Myoudouki
Ed
Kappa
Ibarakidouji
Yamauba
Shuten-Doji
Tengu with Amel IV
Tuchigumo
Douman
He Rann
Tuo Ba Yu Er
Jyu Yun
Lu Cheng Syuan
Sih Kong Yu + Mu Yue combine active
Ji Ke
Zih Da Shu
Cerulean Lord
Musbile
Automata
Pilatus
Fafnir
Wawel
5 Babylons (Atrahasis, Ninurta, Dumuzi, Inanna, Namtar)
5 Minor Babylons (Oannes, Gibil, Nisaba, Ninhursag, Neti)
Rapa Nui
MS Susanoo
MS Kushinada
MS Izanami
Matsu
PR Jinnie
5 Tin Toys
Fort Stirling
5 Fairytales (Louis, Doris, Alibaba, Genie, Edward)
Li Hsiao Yao
Jing Tian
Yue Jin Zhao
A-Nu
Hsing Hsuan
Jiang Cheng
Jiang Shi-Li
Wang Hsiao Hu
Yun Tian He
Hsuan Hsiao
Luno
Counsellor
5 Keepers (Raphael, Uriel, Sariel, Gabriel, Raguel)
5 Metatron Fusions (Fearful, Reckless, Indulgent, Arrogant, Apathetic)
5 Missionaries
Metatron
5 6* Wine Valkyries (Skogul, Skeggjald, Geironul, Thrud, Gondul)
3* Zombie
3* Ghoul
Dullahan
Robert
Robert + Blood Fiends combine active
6* Boyciana
6* Dodo
6* Sumatra
Cybele
Ozma
Bishop
6* Vali
Baldur
Var
Yue Lao
Wukong with Amel IV
Tini
Azazel
Abaddon
Samael
3* RGB Mini Dragons
Water Dragon of Icy Thorns
Foul Dragon of Corrupting Maggots
Evil Dragon of Ancient Scale
Slender
Anu
Anu + Babylons combine active
Gilgamesh
5 5* Primal Greeks (Pontos, Phanes, Gaia, Aether, Erebus)
6* Phanes
6* Gaia
5 3* Numphs
Braided Maiden
Killer Bunny
Rainee
Maskman
Black and White Impermanence
Morse
Erik
Anne
Cheung Po Tsai
Bobo
Water Bride YanXi
Fire Bride YanXi
Nome
Paimon
Baby King
Sarah
Gamester Fraud
Sun Hsiao Mei
Madam Chyan
Fortune
Poverty
Earth Bride YanXi
6* Suzuko
6* Haza
6* Copper Bullet
Agarita
Jolly
Silver BUllet
6* Abraham
6* Satan
6* Samle
6* Mahonin
Lilah
Muramasa
Camera of Precious Flashes
3K Lubu + Diaochan combine active
Zhou Yu
The Red Noses
Reindeer Mafia
Yaoji
Fylgja
Nine Infants
7009
Tezcatlipoca
Yama
Furi
Peryton
Amduscias / Horned King
Gan Jiang & Mo Ye
Tang Sanzang
Glauox
6* Kagutsuchi
Kaguyahime

Shareable
Douman
Odous
Pluma
3* Kelvin
The Red Noses
Reindeer Mafia
Edward

Self
Ed
Basti
Mufasa
3* Alex
Pupuro
Mothman
Envy
Samuel
Ev
Florice
Yamauba
Belial
6* Satan
Luno
Abe
Yamato Takeru

Damage Amplifiers
Similar result to Attack Boosters. The difference is that these cards increase damage taken by enemies, not the damage you deal. This means snipe actives are boosted as well. Take note that this amplification gives a separate multiplier from attribute relations.

Greeks
4* Greek Beasts (Bolla, Chimera, Pan, Pholus, Lamia)
Beowulf
Achilles
Yang Jian
Modi & Magni
Harley
ML + Immortal combine active
Rakshasa

Crowd Control
As the name implies, these cards let you control enemies' attacks, mostly by delaying them. There's a class of enemy skills that specifically can't be controlled through these means.

Urd
Cerulean Lord
Iquitos
Katawaguruma
Ozma
Aries (Poppy)
Medusa
Tengu
Imanotsurugi & Usumidori
Baihu
Isabel
Clown Statue
Zhao Yun
Kaguyahime
---
Harpies (Harpy, Baby Harpy)
Madheads (regular, Mini, Sword Saint, Blademaster, Millenial, Party, Hong-Kong Style, Taiwan Style)
Sea Angel of Wishes
The Lucky Albatross

Rune Curse (Multiple Effect Runes)
Named after the first cards to have this effect, the Cat Duke Mercenaries. These cards add extra effects to the runes that you match.

5 Mercenaries - Charon, Hong Yue, Blair, Faust, Felix
Solar Sirius
Lunar Sirius
Santa-Scrooge
Lust
Nero
PR Hades
Metazord
5 Shikigamis - Hajikamiio, Yatanokami, Katawaguruma, Zendouki, Myoudoki
Chen Jing Ciou
Miles
Fong Tian Ling
Yog-Sothoth
Lin Yue Ru
Nan Gonghuang
Hsiahou Jin Hsuan
Lucifer
Knap
Aether
Crescent
Giemsa
Misfortune
6* Haza
Paladin Overlord
Furi
Pete/Solomon
6* Guan Yu
6* Sun Quan
Tang Sanzang
6* Susanoo

Snipers
Deal direct damage to enemies. Two major subtypes, single-target and screenwipe (all enemies). Also contains the snipers that ignore enemy defenses. This is the one section where I won't list common mobs, as there's simply too many of them.

Single-Target (One enemy)
Earth Paladin
8 5* Fallen Haloes (Abraham, Sera, Chessia, Huifre, Samle, Bael, Mahonin, Satan)
Slender
4* and 5* Tulzscha
4* and 5* Faugn
5* Kukulkan

Screenwipe (All enemies)
5 Defensive Dragons (Icetoragon, Metablaze, Govindasaur, Luminosaurus, Phantomasaur)
5 Metallic Beasts
5 Metallic Dragons (Nelaros, Isolde, Curtis, Terenas, Lyrium)
Francis
Jabbanero
5 Cyborg Partners (Monstro, Vouivre, Stinger, Pinocchio, Geppetto)
5 Cyborg Fusions (Gretchen, Agnesi, Mark-2, Lisa, Thomas)
Uranus
Tini
6* Kukulkan
PR Tulzscha
PR Faugn
Fire Paladin
Bael
Lu Bu
Marchosias / Disney Queen of Hearts
PR Light Paladin
Wrath Lizard
Zhou Yu

Ignore Defense
Kukulkan
Fire Paladin
Earth Paladin
Tulzscha
Faugn
Marchosias / Disney Queen of Hearts with Amel IV

The 3* and 4* Witches deserve a mention here; they launch 15/20 individual snipes.

Enchanters
These guys enchant runes without converting the runes themselves (sometimes this happens together with another conversion effect, but separately). Mostly the ones on the board, but some enchant runes that drop or generate enchanted runes. Enchanting removes rune lock effects.

5* Starters
5 Norse
Hastur
5 Combatants
Huang Fu Duo
Baby Amber Dragon
RGB YanXi
Hamel
Woodbury
Han Ling Sha
3* Jing Jing
PR Hades
Leif
Erik
Annie
Colin
6* Suzuko
6* Copper Bullet
6* Chessia
6* Huifre
Flute of Magic Power
Umbrella of Bloody Tears
Camera of Precious Flashes
Zhuge Liang
The Antlers
VR Odin
4* Demon Imbeciles
6* Inari
Daikokuten

Chaser Attacks
These cards let some of your attackers launch extra attacks with their actives, separate from their normal attacks. Keep in mind not all the chaser attacks will be the same attribute as the card launching them. 

Sagittarius (Hertz, Red Boy)
Yggdrasil
Fort Stirling
Snow Cone
PR Giemsa
Malphas / Yzma
MS Izanami
MS Tsukuyomi
Salonbus
Yue Qi
Rosa
Diarmuid Fusion
Duck Queen
5 Imperial Soldiers (3K mobs)
8 5* 3K Seals (Guan Yu, Cao Cao, Liu Bei, Sima Yi, Zhuge Liang, Sun Quan, Qiao Sisters, 3K Lu Bu)
6* Liu Bei
6* Guan Yu + Zhang Fei / 6* Liu Bei combine active
6* Sun Quan
The Antlers
Reindeer Mafia
Rakshasa
Pinkie
Bishamonten
Farrah

Defense Reduction
Reduces enemy defense. Some drop it to 0, others cut by a percentage.

Baihu
Wukong
Jinnie
Evil Dragon of Ancient Scale
Uriel
He Rann
MS Tsukuyomi
Zendouki
Tsukuyomi
---
5* Druids
5* Beast Companions
5 Werewolves

Damage Reduction
Reduce the damage taken from enemies.

Xuanwu
Water Paladin
Barbara
Lisa
4* Blessing Bee
4* Earth Pawn
Yatanokami
Du Gu Ning Ke
Nicole
Piasa
3* Nathan
Killer Bunny
Madam Chyan
Seabean
6* Sera
Zhang Fei
Vepar / Disney Ursula
Crystal Dragons

Self-Healing
Recover your HP! The buffs tend to do this at the end of the turn (after enemy attacks) while others heal instantly.

Saruman
Idun
Verthandi
Jia Rou
MS Amaterasu
Mu Yue + Sih Kong Yu combine active
Nidhogg
Eostre
Pride Wolf
Light Paladin
Wrath Lizard
Maskman
Vali
Yun Tian He
Matsu
Mothman
Hajikamiio
Birdcage of Relentless Resentment
Venus
---
Honeymons
5 Elves
Most PR materials (Except Saruman, Zeus and ML's)

Recovery Boosters
Similar to the Attack Boosters, but with regards to REC instead.
Clara
Elf Queen
Matryoshka
PR Saruman
Skeletal Houngans (Saruman PR Mat)
5 Minor Babylons (Oannes, Gibil, Nisaba, Ninhursag, Neti)
Hsing Hsuan
6* Samle
Counsellor

Self-Damaging
These cards deal damage to yourself! Counterintuitive, but some cards can make use of this effect.

Lu Bu (Immortal)
Lu Bu Fusion (without Amel IV)
Bael
Poverty
Cancer (John)
Belial
Bishop
Maggot
Imanotsurugi & Usumidori
Minamoto Fusion
PR Nidhogg
Copper Bullet

Attack Absorption
These cards absorb the ATK stat of their teammates, reducing them to 0, and add the absorbed ATK to their own.

Novalis
Tang Yu Rou
ML

Attack Sharing
Change the the final attack damage of certain teammates. Works well with the Absorption from above.

Ursula
Luna

Evasion
Avoid enemy attacks! This is a powerful effect, so it tends to be slow or conditional.

Nyarlathotep
Scarecrow
Vepar / Disney Ursula
6* Haza
6* Copper Bullet
7009

Protection
Prevent death from the first instance of damage taken. Powerful but rare and slow.

PR PQoW
Hsia
Oni

Drop Rate Changing
Alter the drop rate of certain rune types. Generally last a few turns.

Light Yan
Dark Xi
Water Yan
Fire Xi
Earth Yan
Wen Zhong
Heimdallr
Yunyang
Woodbury
Lilah
Medea

Persistent
Effects that can last a long time. Sometimes until you die, other times when their condition is no longer fulfilled. Effects that last a fixed number of turns don't appear here. Two subtypes - buffs that occupy a slot in the upper left, and non-buffs that have their display on the relevant card instead.

Buffs
Tuchigumo
Baldur Cliff
Dodo
Tezcatlipoca
Piasa
Mothman
Madam Chyan
Robert-PR Blood Fiend combine active
Furi (2 buffs)
Tsukuyomi

Non-buffs
Novalis
Tang Yu Rou
Tang Hsue Jian
ML
Cassandra
Medea
Circe
Light Yan
Dark Xi
Wen Zhong
Heimdallr
Yunyang
Hsuan Hsiao
Counsellor
Fire Bride
PR Greeks
Malphas / Yzma
Fylgja
Rakshasa

Lifeleech
Convert attack damage on enemies into your own healing. Only works if you actually damage the enemy; if your attacks are blocked (e.g. by Enchanted Shield or Combo Shield) there won't be much healing done.

Yvette
PR Diablo
Baal
Belsaic
Cyprian
Wawel

Rune Generation
These cards generate runes under certain conditions. Different from converters in that they cause specific runes to drop, rather than changing existing runes.

Marbas / Cruella De Vil
Beelzebub
Mastema
Tuu
Huifre
Colin
Kaguyahime

Time Extension
Increase the amount of time you have to spin. Interaction with Time Reduction enemies is iffy; enemies that reduce spin time (e.g. reduce spin time by 2s for 5 turns) seem to interact differently from enemies that change spin time (e.g. spin time becomes 2s). Could use some testing.

Lucy
Cybele
Aloha
Lady Blossom
5 Babylons - Atrahasis, Ninurta, Dumuzi, Inanna, Namtar
PR Starters
Gabriel
Tang Hsue Jian
Bogle
Boggart
Brownie
Emperor Dragon of Fiery Wings
Glauox
6* Abraham
Moai
6* Cao Cao
Katherin

Time Tunnel
Gives a set amount of time in which you can release your finger without ending the spin. Very helpful against board-related skills - whenever you lift your finger, Trail-type skills like Flame, Sticky and Masking that only affect the last few runes touched will end their effects.

Skuld
Daji
Valac / Hook
Astaroth / Evil Queen
Doumeki
Li Hsiao Yao
Raphael
Nome
Yaoji
Sun Hsiao Mei
Colin
Earth Bride
Santa
Gluttony
Morse
Zhao Yun
Tsukuyomi

Combo Boosters
Increase the number of combos you make. Besides the interaction with Circe, they're not much different from regular boosters.

Nian
Rahu
Zhuge Liang

Attribute Changing
Alters the attributes of enemies; often accompanied with a boost. Keep in mind that this changes how they interact with attribute specific skills like damage reductions.

Urd
Medusa
Iquitos
Cerulean Lord
Magrence
Beowulf
Beowulf Fusion
Achilles
Achilles Fusion
Yang Jian
Modi & Magni
Harley
ML-Immortal combine active
---
Harpies (Harpy, Baby Harpy)
Madheads (regular, Mini, Sword Saint, Blademaster, Millenial, Party, Hong-Kong Style, Taiwan Style)
Sea Angel of Wishes
The Lucky Albatross

Effect Removal
Clears away effects. Generally used to remove negative buffs given by enemies.

Sariel
Marchosias / Disney Queen of Hearts
Florice
Brynhildr (PR Valkyrie) (only removes control skills placed on enemies, and locked actives)
Birdcage of Relentless Resentment

CD Reset
Resets the CDs of the team. So far all cards with this effect use it to give a boost.

Leo (Galio)
Taurus (Armstrong)
Dullahan

REC Block
Sets the team REC to 0, preventing healing. Generally a side-effect, but can be used to keep your HP low for Trojan-type skills.

Cassandra
Vali
Maskman
Pilatus

Dissolve Block
Prevents particular runes from being dissolved. Helps to keep up rune supply for the next turn, since you won't risk losing those runes to skydrops.

Miles
Killer Bunny

Rune Exploding
Explode particular rune types. Clears away weathered, frosted (but not frozen), lightning, masked and locked runes.

5 1-5* Starters
5 Egyptians
Zhou Yu
A-Nu
Wang Hsiao Hu
Jiang Cheng
Jiang Shi Li
6* Huifre
Colin
Wealth
Agarita
Silver Bullet
Kaguyahime

Stat Modification
Alters the base stats of particular cards.

Novalis
Tang Yu Rou
ML
Cassandra

Altering Attribute Relations
Deviates from usual attribute relations. Generally a positive, but sometimes you'll be removing a 50% damage boost.

Beowulf
Achilles
Yang Jian
Modi & Magni
Harley
ML+Immortal combine active
Yggdrasil
Emperor Dragon of Fiery Wings
Rakshasa

Enemy Weakening
Reduces the attack damage of enemies. Different from damage reduction in that you're not taking less damage, the enemies are dealing less.

Skeggjald
Thrud
Ev

CD Reduction
Reduces the CD of team members.

5 Paladucks
5 BIGBANGs
CoK Agatha
Beowulf Fusion
Achilles Fusion
Dark Knight
Muramasa
6* Susanoo

Attack Negation
Stops certain members from attacking.

Ed
Tuo Ba Yu Er
Aquarius
Yamato Takeru
7009

Damage Over Time
Deals damage to enemies over multiple turns.

Valkyrie (before PR)
Verthandi
Magrence
Honeymons
Clowns

Racialize
Adds a Race effect to runes. Similar to enchanting runes, this makes the particular runes give 30% bonus ATK to members of that attribute and race.

6* Inari
6* Izanami
Amaterasu

Other
Actives that don't fit in any of the above categories.

Dark Paladin
Yidhra
Marguerite
Mad Hatter
March Hare
Caterpillar
Dormouse
Cheshire Cat
Amaterasu


KaerfNomekop: 59,402,542
Grisk: 84,088,062

SM History Chart!
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[Image: geBprMN.png]

Reply
#2
This guide will certainly come in handy, thanks for doing it! To offer some help/opinions as I was reading the guide:

Suzuko is a fixed position converter, shouldn't she go in board? Yocto's second active is also a fixed board converter.

In self damage Nidhogg second active and Cooper Bullet are missing.

Umm, I was thinking if Huifre and Colin (light dragon sm) count for rune generation, I mean they cause specific types of runes to drop although not only one specific type.

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Available allies: pr Idun, all max pr Verthandi, ame IV Lu Cheng-Syuan, Dumuzi, Atrahasis.
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#3
Thanks for this. Now we need a kind person with time on their hands to catalogue all the team passive effects and we're laughing.

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#4
Was wondering does fire have the most
converter/rune generator + booster/time extension?
Pr egyptian, pr starters (all 5)
Zhou you, Dorris, yog, red noses, suzuko, agarita, Caocao
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#5
Okay, I'm working on adding all the rest of the stuff that I left out before. So some questions:
  •  how should I sort the completed list? There's already some series that I lump together as one set when they have similar actives (like Babylons or Starters). Would it be better to list such series first, before going into the cards unique to each attribute? For example in the Converters part I could bring out VR Norse, Golems etc. and put them at the top to indicate that they all share that particular ability. Cards that change attribute like CoK Agatha could go there too. 
  •  there are cards that amplify a specific race's ATK/REC; should those be separated from the attribute-specific ones? Cards that boost Race + Attribute like Nidhogg or Cheung Po Tsai would appear multiple times then.
  •  for converters that create attributes besides their own, like ZLE or PR ML, should they belong in those other attributes' sections too?
(12-20-2016, 12:18 PM)BlackPaul Wrote: Thanks for this. Now we need a kind person with time on their hands to catalogue all the team passive effects and we're laughing.

I mean, there's already a page on the wiki. Unless that's not what you're thinking of?
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