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[Fun Thread] Create Your Cards
Goddess of the Hunt-Mielikki
Race:God
Team Cost:25
Rarity: 7*
Element:Earth
Series:Symphonic Mythology-Finland

Statistics Level Max:
HP:3620
ATK:1998
RCR:446

Runestone Symphony-Heart EX(CD 10,LV 19)
For 3 turns, dissolving 3 or more types of runestones leads to recovery x250%.

Leader Skill: Dual Protector-Earth
Beast and Earth attack x250%, while attacks from this element and race is reduced by 25%.


Ahti, God of the Depths
Race:God
Team Cost:25
Rarity: 7*
Element:Water
Series:Symphonic Mythology-Finland

Statistics Level Max:
HP:3710
ATK:1779
RCR:427

Phantom Symphony-Water(CD 10, LV 19)
Summon up 2 'minions' (3-5* Icetoragon) to assist in fighting monsters. They add to your total HP, but leader skills do not apply. They will remain 'alive' as long as you dissolve runestones from all attributes(excluding Heart).

Binding of Tricolor
Dissolving Water, Fire and Earth runestones triples team attack.

There's an 8th seal now?! Sigh...


Am I coming down with a cold?
Reply
(09-09-2014, 02:12 AM)Hypochondriac Wrote: Goddess of the Hunt-Mielikki
Race:God
Team Cost:25
Rarity: 7*
Element:Earth
Series:Symphonic Mythology-Finland

Statistics Level Max:
HP:3620
ATK:2484
RCR:486

Runestone Symphony-Heart EX(CD 10,LV 19)
For 3 turns, dissolving 3 or more types of runestones leads to recovery x250%.

Leader SkillBig Grinual Protector-Earth
Beast and Earth attack x250%, while attacks from this element and race is reduced by 25%.


Ahti, God of the Depths
Race:God
Team Cost:25
Rarity: 7*
Element:Water
Series:Symphonic Mythology-Finland

Statistics Level Max:
HP:3403
ATK:2881
RCR:427

Phantom Symphony-Water(CD 13, LV 18)
Summon up 2 'minions' (3-5* Icetoragon) to assist in fighting monsters. They add to your total HP, but leader skills do not apply. They will remain 'alive' as long as you dissolve runestones from all attributes(excluding Heart).

Binding of Tricolor
Dissolving Water, Fire and Earth runestones triples team attack.

Their attack stats should be lower imo... They are gods not fiends afterall

Light God Fiend Dream came true!
[Image: e49d4e40.jpg]
Finally the Goddess is here
[Image: 005198c9.jpg]
Always LF more Minamotos, Gemini, Apollo, Poseidon and Athena
Reply
@Sandytayu, fixed it.

Overlord of Tuonela-Tuoni
Race:Undetermined
Team Cost:25
Element:Dark
Rarity:7*
Series:Symphonic Mythology-Finland

Statistics Level Max:
HP:3558
ATK:2019
RCR:381

Active Skill-Phantom Symphony of Darkness:Basic (CD 10, LV 18)
Summon up 2 'minions' (3-5* Phantasmasaurs) to assist in fighting monsters. They add to your total HP, but leader skills will not apply to them. Their active skills cannot be used. They will remain 'alive' as long as you dissolve runestones from all attributes(excluding Heart).

Leader Skill:Binding of Shadows
When dissolving Light and Dark runestones, team attack is tripled.


Ruler of the Sky:Isäinen
Team Cost:25
Race:God
Element:Light
Rarity:7*
Series:Symphonic Mythology-Finland

Statistics Level Max:
HP:4002
ATK:1689
RCR:419

Active Skill-Spiritual Symphony of Light:Advanced (CD 10, LV 18)
For 5 turns, all cards' attack is boosted, depending on how many attributes were dissolved each turn (Heart included).
Dissolving 1 type:Attack x150%
Dissolving 2 types:Attack x250%
Dissolving 3 types:Attack x350%
Dissolving 4 types:Attack x450%
Dissolving 5 types:Attack x500%
Dissolving 6 types:Attack x550%

Leader Skill:Binding of Shadows
Dissolving Light and Dark runestones triples team attack.


Goddess of Blood-Suonetar
Team Cost:25
Element:Heart(Dissolving Heart Runestones give this card attack)
Race:God
Rarity:7*
Series:Symphonic Mythology-Finland

Statistics Level Max:
HP:4103
ATK:1397
RCR:511

Active Skill-Life Symphony:Intermediate (CD 10, LV 18)
For 3 turns, dissolving 3 or more types of runestones fully recover your HP.

Leader Skill:Binding of Infinity
Dissolving all kinds of runestones(including Heart)quintuples your attack and doubles your recovery.

There's an 8th seal now?! Sigh...


Am I coming down with a cold?
Reply
Otohime - The Dragon Princess of Ryūgū-jō

Race: God
Team Cost: 15
Element: Water
Rarity: 6*
Series: Japanese Mythology

Stats:
HP: 1165/2314
Attack: 863/1645
Recovery: 146/459

Active Skill: Dance of the Aquatic Deities (CD 28/13)
Water attack increases upto 300% (base 150%) every 6 water runes dissolved, the effect ends when less than 6 water runes are dissolved. Excess combos made from skydrops do not count.

Leader skill: The Shining Luminous Pearl
Team attack x300% for all gods.

leader skill pretty much makes chang xi useless. the somewhat high hp is to represent that she is also a dragon. if any changes need to be made, tell me.
                                   [Image: imaginary_personality_holder_by_koishiko...80pg4n.jpg]
              ♥I am a soccer bal, a shrine maiden, a loli and the probably dumbest guy (?) you'll ever meet.♥Also an anti-PR Daji user♥Ally: PR Freyr♥
                                                                                           ♥What is "common sense"?♥
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Metacreeper, the Creeper Slime
Element: Earth
Race: Elf
Stats:
HP: 2096
Attack: 96
Recovery: 496

Leaderskill: Explosive Sticky Piston
Everyturn after you start spinning runes the sticky piston below this card will pull the runeboard up one row, TNT runes have a 40% chance of appearing in this extra row everytime it is pulled up, TNT runes can be dissolved with any other colors and will dissolve all runes in a 3x3 area around it.

Active skill: Hisssssssssssssss, BOOOM!!! Max CD: 15
Max Team HP x 5000% until Reactivated or GAME OVER
When reactivated reduce HP to 1 and deal 250% HP lost to all enemies disregarding 75% of enemy Defense. Human enemies take 150% more damage
Initial CD -4 for each human on the team

Hidden skills:
Neighbors:
Eroded trail, weathered runes and explosive enemy skills will not work with this card on the team
Charged:
If Zeus or any metallic card is on the team, the active skill does randomly does x300-400% more damage and disregard enemy boss skills.
Adaptation:
With this card as leader all cards on the team will have the same race as the most common race on the team (including this card).
[Image: e9fb2371.jpg]
[Image: 8b15b740.jpg]
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Royal Court of Virgo-Persephone

Element: Light
Race: God
Rarity: 7*

Maximum Stats
Health: 3196
Attack: 1389
Recovery: 512

Active Skill-Power Boost EX; Minimum CD 8
For 3 Turns, all single attacks will become attack on all enemies. When you manually perform an AoE attack, team attack %150.

Leader Skill-Song of Holy;
Light Attack %200 and Recovery %150. If there are more Gods than all other races on the team, Recovery %250 instead of %150.

Hidden Skill-Sacrifice of the Virgin's Blood;
Enemy's current %HP must be more than your current %HP.
The next received attack from the enemy should be killing you.
For 3 Turns, team HP shall not go below 1 HP. Team recovery %200, launch the HP you recovered for that 3 turns on all enemies as Light Attack. Each light member on the team multiplies the healing attack by %100, Maximum %500 multiplier. At the end of the 3 Turns, remove Royal Court of Virgo-Persephone from the team and also remove her leader skill if she is the leader. If she was the leader, you may choose another leader from the existing members.
Light God Fiend Dream came true!
[Image: e49d4e40.jpg]
Finally the Goddess is here
[Image: 005198c9.jpg]
Always LF more Minamotos, Gemini, Apollo, Poseidon and Athena
Reply
The Goddess of Rules - Giemsa

Element: Water
Race: God
Cost: 50

Stats (1 / 99):
HP: 2092 / 4143
ATK: 1140 / 2108
RCR: 261 / 595

Active Ability: Runestone Rhapsody - Water, Fire & Earth (22 / 8)
Bestow a buff that lasts for two turns which increases Water, Fire and Earth ATK by 200% if Water, Fire and Earth runes are dissolved.

Leader Ability: Inheritance - Water, Fire & Earth
Dissolving Water runes will generate the effect of Fire and Earth runes, while dissolving Fire runes will generate the effect of Water and Earth runes and dissolving Earth runes will generate the effect of Water and Fire runes.

Combo Ability: Runestone Injunction - Water / Fire / Earth
Team Members: The Goddess of Rule - Giemsa + Ao Guang, the Lord of Dragons / Nezha, the Guard of Vairavaa / Potentate Demon Bull
LV Requirements: All team members are LV50+.
Ability Description: Convert all Light runes into Fire / Earth / Water runes, Dark runes into Earth / Water / Fire runes and Heart runes into Water / Fire / Earth runes.
[Image: J0nLRNh.png]
Also available (AM): Azathoth, Sakura, VR Greek, KOF rares
UID: 22963116
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6*The Obsessive Hoarder
Race:Human
Team Cost:13

Statistics Level Max
HP:3000
ATK 1500
RCR 500

Active Skill:What Madhead Will Do For Money(CD 10,LV 20)
For 10 turns, buying diamonds in a battle kills the enemies instantly.

Leader SkillTongueay to Victory
Attack increases by 50% for every diamond and 100,000 coins you have. Attack is decreased to 0 forever if you have no diamonds or less than 100,000 coins.
There's an 8th seal now?! Sigh...


Am I coming down with a cold?
Reply
New Series: Bards of the Demon Realm (AKA mini-enchantresses)

Method of Acquiring: New game mode called "Gateway to Alternate Realms". This game mode costs 20 diamonds to unlock each new zone. Each new zone has a number of sub-zones, each with 5 stages. The final stage has a 5% chance of dropping the boss card. Stamina costs are 5/10/18/25/40. This new series is from the zone "Demon Realm Alpha", sub-zones "Land of Urien/Mordred/Amergin".

Urien the Berserk Inducer
6*/Fire
Stats (1/99):
HP - 894/1,328
ATK - 1,106/2,025
RCR - 204/368

Race: Fiend
Team Cost: 22

Active Skill: Song of Berserk (Lv 19, CD 8)
Recovery of team members reduced by 50% and converted x150% as Attack until skill reactivated or GAME OVER

Leader Skill: Fiend Offensive Conversion
Fiend Attack x250%
Human members are converted to Fiend, with HP x60% and Attack x160%

Mordred of the Grave Song
6*/Earth
Stats (1/99):
HP - 940/1,496
ATK - 992/1863
RCR - 226/381

Race: Fiend
Team Cost: 22

Active Skill: Song of the Grave (Lv 19, CD 8)
Team Attack x135% and increased drop rate of Earth runes (same amount as Medea), 200 damage to self for each member that attacks until skill reactivated or GAME OVER

Leader Skill: Fiend Balanced Conversion
Fiend Attack x200%, Recovery x150%
Human members are converted to Fiend, with HP x60% and Attack x160%

Amergin the Irrational
6*/Water
Stats (1/99):
HP - 921/1,399
ATK - 1008/1924
RCR - 239/395

Race: Fiend
Team Cost: 22

Active Skill: Song of Irrationality (Lv 19, CD 8)
Attack & Recovery only when reaching 3 combos or more. Combo Boost increases or decreases per combo after 3 combos until skill reactivated or GAME OVER
Chance of Combo Boost Change:
25% chance of -50%/+0%/+50%/+150%

Leader Skill: Fiend Defensive Conversion
Fiend Attack/HP/Recovery x150%
Human members are converted to Fiend, with HP x60% and Attack x160%
[Image: ccb0f352.jpg]
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6* Demon of Hatred-Caleris
Race:Human
Team Cost:20
Series:None


Stats Level Max:
HP:3182
ATK:1367
RCR:345


Active Skill:Repression (CD 10, LV 15)
For 3 turns, all attack greater than your team HP will not damage you; instead it will be tripled and turned into colorless damage reflected onto the enemy.

Leader Skill:Nether Heart
Heart runestones have all attributes' effects x200%, but do not heal you. In order to do so you have to deal more damage than your enemies' HP.


And now...for a card series I wish existed Tongue

5* Master of Elements-Kysterton
Race:For Leveling
Team Cost:20
Stats Level Max:
HP:1200
ATK:800
RCR:300

Active Skill:Nil

Leader Skill:The Pulse of Elves
Elf HP x200%

Passive Skill:Attribute Control-Fire
When fed to another card, their attribute changes to Fire. Skills will also change accordingly.

5* Master of Elements-Lydia
Race:For Leveling

Team Cost:20
Stats Level Max:
HP:1200
ATK:800
RCR:300

Active Skill:Nil

Leader Skill:The Pulse of Elves
Elf HP x200%

Passive Skill:Attribute Control-Water
When fed to another card, their attribute changes to Water. Skills will also change accordingly.


5* Master of Elements-Ellteran
Race:For Leveling
Team Cost:20

Stats Level Max:
HP:1200
ATK:800
RCR:300

Active Skill:Nil

Leader Skill:The Pulse of Elves
Elf HP x200%

Passive Skill:Attribute Control-Earth
When fed to another card, their attribute changes to Earth. Skills will also change accordingly.



5* Master of Elements-Enema
Race:For Leveling
Team Cost:20

Stats Level Max:
HP:1200
ATK:800
RCR:300

Active Skill:Nil

Leader Skill:The Pulse of Elves
Elf HP x200%

Passive Skill:Attribute Control-Light
When fed to another card, their attribute changes to Light. Skills will also change accordingly.


5* Master of Elements-Alkandia
Race:For Leveling
Team Cost:20

Stats Level Max:
HP:1200
ATK:800
RCR:300

Active Skill:Nil

Leader Skill:The Pulse of Elves
Elf HP x200%

Passive Skill:Attribute Control-Dark
When fed to another card, their attribute changes to Dark. Skills will also change accordingly.
There's an 8th seal now?! Sigh...


Am I coming down with a cold?
Reply


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