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[Discussion+Strategy+Info] When Twilight Fades (SM+NM)
#1
Image Source: TOS Wikia

[Image: qOkXaft.jpg]


ULTIMATE


WaveEnemyATKCDHPDEFSkillSkill EffectDrop
1[Image: 60?cb=20140618180645&path-prefix=zh]73652(1)13452210
1[Image: 60?cb=20140618180645&path-prefix=zh]73652(2)13452210
2[Image: 60?cb=20140618193305&path-prefix=zh]100(1)323458180[Image: 22?cb=20150217102456&path-prefix=zh]40% Deduction
When enemy attacks, 40% of summoner's HP will be deducted. (Ignore damage reduction and tumbler)
3[Image: 60?cb=20140618181055&path-prefix=zh]187634684290110[Image: 22?cb=20150217102648&path-prefix=zh]Double Hit
Enemy attacks twice in a turn.
3[Image: 60?cb=20140618181055&path-prefix=zh]187634684290110[Image: 22?cb=20150217102648&path-prefix=zh]Double Hit
Enemy attacks twice in a turn.
4[Image: 60?cb=20140618200130&path-prefix=zh]39835366580000[Image: 22?cb=20150217102455&path-prefix=zh]Dragon Racism-Lock+ATK
Enemy locks all dragons' actives upon entry. For every dragon member in the team, enemy's ATK + 40%, to the max of +200% when there is 5 or more dragons in the team.
5[Image: 60?cb=20160218103122&path-prefix=zh]9999936100000[Image: 60?cb=20160218103122&path-prefix=zh] lvl1
6[Image: 60?cb=20140618181327&path-prefix=zh]59431(1)1234682230[Image: 22?cb=20150217102910&path-prefix=zh]Masked rune
Enemy greatly increase drop rate of masked rune.
7[Image: 60?cb=20140618201313&path-prefix=zh]91731(1)284750160[Image: 22?cb=20150217103123&path-prefix=zh]20% Tumbler
Enemy receive damage up to 20% of its max HP per turn. (Excluding active)
8[Image: 60?cb=20140717093213&path-prefix=zh]23661(1)2348600666[Image: 22?cb=20150217102459&path-prefix=zh]50% Poison
50% of summoner's HP is deducted per turn until enemy is defeated.
[Image: 60?cb=20140717093213&path-prefix=zh] lvl1


NIGHTMARE


WaveEnemyATKCDHPDEFSkillSkill EffectDrop
1[Image: 60?cb=20151005095222&path-prefix=zh]54792(3)208220300[Image: 22?cb=20150217102325&path-prefix=zh]5+ Combo Shield
Summoner need to dissolve 5 or more combos to inflict damage to enemy.
1[Image: 60?cb=20151005095222&path-prefix=zh]60281(2)427300480[Image: 22?cb=20150217102647&path-prefix=zh]HP to 1
Summoner's HP is reduced to 1 upon entry.
1[Image: 60?cb=20151005095222&path-prefix=zh]54792(3)208220300[Image: 22?cb=20150217102325&path-prefix=zh]5+ Combo Shield 
Summoner need to dissolve 5 or more combos to inflict damage to enemy.
[/spoiler]
2[Image: 60?cb=20140618193305&path-prefix=zh]1001976900820[Image: 22?cb=20150217102457&path-prefix=zh]50% Reduction
When enemy attacks, 50% of summoner's HP will be deducted.
2[Image: 60?cb=20140618193459&path-prefix=zh]231283893280780[Image: 22?cb=20150217102648&path-prefix=zh]-2 Second Spinning-3R
For 3 turns, rune spinning time is reduced by 2 seconds.
3[Image: 60?cb=20141219123745&path-prefix=zh]1448912645890121400[Image: 22?cb=20150217102455&path-prefix=zh]Dragon Racism-Lock+ATK
Enemy locks all dragons' actives upon entry. For every dragon members in the team, enemy's ATK + 40%, to the max of +200% when there is 5 or more Dragons in the team.
4[Image: 60?cb=20140717093115&path-prefix=zh]85692(1)1057890730[Image: 22?cb=20150217101353&path-prefix=zh]Alternating RC Conversion-Fire
After enemy attacks for the first time, 1 random row is converted to Fire; After enemy attacks for the second time, 1 random column is converted to Fire; This effect runs as a cycle.
4[Image: 60?cb=20140717093147&path-prefix=zh]90852(2)1108730820[Image: 22?cb=20150217101354&path-prefix=zh]Alternating CR Conversion-Dark
After enemy attacks for the first time, 1 random column is converted to Dark; After enemy attacks for the second time, 1 random row is converted to Dark; This effect runs as a cycle.
5[Image: 60?cb=20141219123800&path-prefix=zh]4873142831202380[Image: 22?cb=20150217102801&path-prefix=zh]Trojan-Gold
The lower the enemy's HP, the higher its ATK, to the max of 20x. When enemy's HP is below 30%, enemy attacks twice in a turn.
6 (Random)[Image: 60?cb=20141219123727&path-prefix=zh]133282(2)20736001490[Image: 22?cb=20150217102908&path-prefix=zh]Double Frozen Runes 
Enemy freeze 2 runes per turn. If frozen rune is not dissolved immediately, it cannot be dissolved for the next 3 turns.
6 (Random)[Image: 60?cb=20141219123729&path-prefix=zh]135962(2)1957900130[Image: 22?cb=20150217102911&path-prefix=zh]Double Burning Runes-10% 
Enemy burn 2 random runes. Every time burning rune is touched, 10% of summoner's HP will be deducted.
6 (Random)[Image: 60?cb=20141219123733&path-prefix=zh]8120120438001520[Image: 22?cb=20150217102910&path-prefix=zh]Entry Fixed Masking - Masked Rune
Enemy masks 6 runes at fixed positions upon entry. Enemy greatly increase drop rate of masked rune.
7[Image: 60?cb=20160218103122&path-prefix=zh]6666634629870666[Image: 22?cb=20150217103121&path-prefix=zh][Image: 22?cb=20150223133550&path-prefix=zh]Phantom - Full Board Marking-Absorption
Enemy ignore damage reduction and tumbler. Enemy marks all runes upon entry and marks all Heart runes every turn. When there is any marked rune undissolved, damage received become recovery instead.
[Image: 60?cb=20160218103122&path-prefix=zh] lvl1
8[Image: 60?cb=20141219123837&path-prefix=zh]12780234587001590[Image: 22?cb=20150217102455&path-prefix=zh][Image: 22?cb=20150217102454&path-prefix=zh][Image: 22?cb=20150217102909&path-prefix=zh]Effect Removal+Reset - Double Weathered Rune-3000
Enemy remove all effects in play and reset CD of corresponding active upon entry. Enemy weather 2 random runes per turn. When weathered rune is touched, rune spinning stops immediately and 3000 of summoner's HP will be deducted.
9[Image: 60?cb=20141124101003&path-prefix=zh]187393897360630[Image: 22?cb=20150217102911&path-prefix=zh]Leftmost Column Burning-10%
Enemy burn the left most column. Every time burning rune is touched, 10% of summoner's HP will be deducted.
9[Image: 60?cb=20140618180645&path-prefix=zh]2876732873720990[Image: 22?cb=20150217103121&path-prefix=zh]Phantom
Enemy ignore damage reduction and tumbler.
9[Image: 60?cb=20141124101003&path-prefix=zh]187393897360630[Image: 22?cb=20150217102911&path-prefix=zh]Rightmost Column Burning-10%
Enemy burn the right most column. Every time burning rune is touched, 10% of summoner's HP will be deducted.
10a[Image: 60?cb=20160216122039&path-prefix=zh]4392142734603110[Image: 22?cb=20150217102455&path-prefix=zh][Image: 22?cb=20150217102459&path-prefix=zh]Non Elf/Demon Full Lock-3R - 70% Poison
Enemy locks all non elf/demon's actives for 3 turns upon entry and locked member cannot attack. 70% of summoner's HP is deducted per turn until enemy is defeated.
10b[Image: 60?cb=20160216122039&path-prefix=zh]14128164876003110[Image: 22?cb=20150217102455&path-prefix=zh][Image: 22?cb=20150217102454&path-prefix=zh][Image: 22?cb=20150217102645&path-prefix=zh]Effect Removal+Reset - 0 Recovery
Enemy remove all effects in play and reset CD of corresponding active upon entry. Summoner's recovery become 0.
[Image: 60?cb=20140717093213&path-prefix=zh] lvl1


ACHIEVEMENTS & REWARD



Ultimate:
  1. Team consists of only Light Members. (Team skill excluded)
  2. Team consists of 3 or more Dragons.
  3. Hidden: Team consists of only Earth Members. (Team skill excluded)

Nightmare:
  1. Team consists of only Water Members. (Team skill excluded)
  2. Leader same as ally.
  3. Hidden: Team consists of only Dark Members. (Team skill excluded)

Reward:
3★: [Image: 60?cb=20140618220628&path-prefix=zh] x 1
6★: 
[Image: 120?cb=20160125235143&path-prefix=zh]
Type: Seal of Transposition
Restriction: God only.
Charging Condition: Launching Attack
Skill I: For 1 turn, ignore attribute relation.
Skill II: For 1 turn, team ATK + 20%
Skill III: For 1 turn, damage received will not lead to defeat.

Available Cards:
[Image: ho8FMRF.png]
ID: 43061313
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#2
Will be a bit busy this weekend, just farm 2 PR Mat + clear all achievements and i am done...Not going to farm 2nd Hades anyway...

Available Cards:
[Image: ho8FMRF.png]
ID: 43061313
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#3
Non Elf/Demon Full Lock-3R - 70% Poison, like what the hell

So NM made for Marg team?

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#4
if dont have the right team, and want PR mat badly... pay 1 diamond should be able to pass that 3 turns...?

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RXWing / 48,740,450 / Lv360+
My Teams (30 Aug) / Inventory (16 Oct) / Replays
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#5
Nightmare looks doable with Nidhogg.

PR Dagon, Ursula, Novalis, <Dragon>, PR Nidhogg, PR Nidhogg

1) Hopefully you have 3 heart on the board. Grind until all actives ready.
2) Full burst here, using DC to prep dark runes for next turn.
3) Use prepped board to burst with 2nd round of Ursula.
4) Grind
5) Grind a little bit, then burst
6) Grind
7) Spend 2 turns clearing runes. Burst on third turn (use DC if you didn't manage to clear all locked runes).
8) Grind all actives back.
9) Mini burst to kill at least one of the mobs. Grind and store dark runes. When you're ready to move on, burst with Ursula. Ideally if you didn't spend DC at round 7, then use it now to prep the board.
10a) Burst with remaining round of Ursula
10b) Laugh at Hades' skill and burst after all actives are back.
Channel: youtube.com/c/SavTower
[Image: 6636360e.jpg]

All Max + VR: WFLD Greek, FELD Babylon, All Norse, Lucy, Beelzebub, Pontos, Aether, Erebus, Yog-Sothoth, Chessia, Satan, Guan Yu, TSZ, Izanagi, Hideyoshi
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#6
(02-19-2016, 10:10 PM)e aahlsy Wrote: Nightmare looks doable with Nidhogg.

PR Dagon, Ursula, Novalis, <Dragon>, PR Nidhogg, PR Nidhogg

1) Hopefully you have 3 heart on the board. Grind until all actives ready.
2) Full burst here, using DC to prep dark runes for next turn.
3) Use prepped board to burst with 2nd round of Ursula.
4) Grind
5) Grind a little bit, then burst
6) Grind
7) Spend 2 turns clearing runes. Burst on third turn (use DC if you didn't manage to clear all locked runes).
8) Grind all actives back.
9) Mini burst to kill at least one of the mobs. Grind and store dark runes. When you're ready to move on, burst with Ursula. Ideally if you didn't spend DC at round 7, then use it now to prep the board.
10a) Burst with remaining round of Ursula
10b) Laugh at Hades' skill and burst after all actives are back.
10a) lock skill and cant attack?
10b) permanent effect skill is reset
Free Team Guide http://www.towerofsaviorsforum.com/Thread-Free-Farmable-Guide
[Image: 14cgkg.jpg]
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#7
so elf and demons are recommended for this NM and i was hoping vr thor can handle this guess im going with the all Daji team and see how that goes

but are there any other teams that can pass this?
LINK TO MY TOS YOUTUBE CHANNEL : https://m.youtube.com/channel/UClElOywokCiZrAUYTCLTiiQ
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#8
(02-19-2016, 10:23 PM)innovator Wrote:
(02-19-2016, 10:10 PM)e aahlsy Wrote: Nightmare looks doable with Nidhogg.

PR Dagon, Ursula, Novalis, <Dragon>, PR Nidhogg, PR Nidhogg

1) Hopefully you have 3 heart on the board. Grind until all actives ready.
2) Full burst here, using DC to prep dark runes for next turn.
3) Use prepped board to burst with 2nd round of Ursula.
4) Grind
5) Grind a little bit, then burst
6) Grind
7) Spend 2 turns clearing runes. Burst on third turn (use DC if you didn't manage to clear all locked runes).
8) Grind all actives back.
9) Mini burst to kill at least one of the mobs. Grind and store dark runes. When you're ready to move on, burst with Ursula. Ideally if you didn't spend DC at round 7, then use it now to prep the board.
10a) Burst with remaining round of Ursula
10b) Laugh at Hades' skill and burst after all actives are back.
10a) lock skill and cant attack?
10b) permanent effect skill is reset

Missed that attacks are locked too. Would Valkyrie work to unlock everyone? If so, bring that. Or if it's a debuff on the side of the screen, Marchosias instead. In this case you wouldn't use Ursula on round 9.

10b) is fine because Dagon doesn't heal using recovery, so you can grind for 8-12 turns for your Novalis to be back up. 
Channel: youtube.com/c/SavTower
[Image: 6636360e.jpg]

All Max + VR: WFLD Greek, FELD Babylon, All Norse, Lucy, Beelzebub, Pontos, Aether, Erebus, Yog-Sothoth, Chessia, Satan, Guan Yu, TSZ, Izanagi, Hideyoshi
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#9
I'll give a try with Artemis, featuring Ed fur R10a. That'll cost me dimes anyway...
ID : 74 452 123
Main Ally : Yogg Sothoth max
Other all max allies : Aether, Poseidon, Ursula, Azazel, Dipankara, Athena, Barbara, Artemis, Daji, Loki, Thor, LYR, Arthur, Lisa, Hades
Invite me, I will switch on request !
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#10
hey guys, just wondering.. is it possible to PR hades before farming for his skill level? was wondering about this since he got a new skill.. i think it's possible? would just like to double confirm. reason being is im short of inven space so wanna clear some space  Big Grin
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