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[Discussion+Strategy+Info] The Ultraforce Kongo
Image Source: TOS Wikia


1[Image: 60?cb=20151116123446&path-prefix=zh]161004(4)6300001800
1[Image: 60?cb=20151116123446&path-prefix=zh]161004(2)6300001800
2[Image: 60?cb=20170206111333&path-prefix=zh]79001(1)21000004900[Image: 22?cb=20150217102911&path-prefix=zh] Double Burning - 10%
Enemy burns 2 random positions. Every time burning rune is touched, 10% of summoner's HP will be deducted.
3[Image: 60?cb=20141219123745&path-prefix=zh]104001(1)382000012700[Image: 22?cb=20150217102455&path-prefix=zh] Dragon Racism - Active Lock & ATK
Enemy locks all Dragons' actives upon entry. For every Dragon in the team, enemy's ATK + 40%, to the max of +200% when there is 5 or more Dragons.
4[Image: 60?cb=20170206111330&path-prefix=zh]999993(3)639000020300[Image: 22?cb=20151005153350&path-prefix=zh] Fire Marking - Dissolve 20% Weaken
Enemy marks all Fire runes every turn. For every marked rune dissolved, summoner's ATK is weaken by 20%.
5a[Image: 60?cb=20170119115109&path-prefix=zh]157002(2)346000014500[Image: 22?cb=20150217102455&path-prefix=zh][Image: 22?cb=20150217102454&path-prefix=zh][Image: 22?cb=20150217102648&path-prefix=zh] Effect Removal + Reset • 2 Seconds Spinning
Enemy removes all effects in play and reset CD of corresponding active upon entry. Enemy reduces spinning time to 2 seconds.
5b[Image: 60?cb=20170119115109&path-prefix=zh]113001576000014500[Image: 22?cb=20150217102909&path-prefix=zh] Weathered Mine - Move
Enemy weathers a random rune during rune spinning. When weathered rune is touched, rune spinning stops immediately and 3000 HP will be deducted.
6[Image: 60?cb=20170206111506&path-prefix=zh]166002(2)392000015700[Image: 22?cb=20150217102910&path-prefix=zh] Monochrome Board
All runes become monochrome.
7a[Image: rY3VXIn.png?1]1001(1)427000024000[Image: 22?cb=20150217102907&path-prefix=zh] Counterattack - 5000
For each attacking member in the team, enemy will counter attack with 5000 damage.
7b[Image: rY3VXIn.png?1]93001864000024000[Image: 22?cb=20150217102801&path-prefix=zh] Trojan - Gold
The lower the enemy's HP, the higher its ATK, to the max of 20x. When enemy's HP is below 30%, enemy attacks twice in a turn.
[Image: rY3VXIn.png?1] lv1


  1. Team consists of only Water Members. (Team skill excluded)
  2. Leader is the same as ally.
  3. Team consists of 3 or more Gods.
[Image: 120?cb=20170207021526&path-prefix=zh]
Type: Opal of Shadowfall
Restriction: Fire only.
Charging Condition: Dissolve Fire Runes.
Skill I: For 1 turn, all members ignore attribute relation.
Skill II: For 1 turn, team ATK + 20%.
Skill III: After dragonic compulsion, convert 2 random columns to Fire.

Available Cards:
[Image: ho8FMRF.png]
ID: 43061313
Pretty straightforward as long as you can back-to-back burst the boss.

3* Clear (Water Team, 3+ Gods, same leader and ally) with Dual Pontos + Gretchen Fusion + PR Raphael + PR Tefnut

1, 2) Stall actives as much as possible
3) Burst with Gretchen 2x multiplier + Pontos
4) Use Raphael and/or Tefnut to remove the marked fire runes
5a) Grind back actives a bit
5b) Burst down using Gretchen maxed snipe
6) Grind back actives a bit
7a) Pontos + Gretchen multiplier + Raphael
7b) Gretchen maxed snipe + Tefnut + Pontos + DC

[Image: 6636360e.jpg]

All Max + VR: WFLD Greek, FELD Babylon, All Norse, Lucy, Beelzebub, Pontos, Aether, Erebus, Yog-Sothoth, Chessia, Satan, Guan Yu, TSZ, Izanagi, Hideyoshi
success on 4th try. skydrops, thought could heal up but no, used buff on wrong place, etc etc [email protected]#$%^
all achievements in one go

Pontos (L), Molly, Giemsa, AoGuang, Fylgja, Pontos (A)
the only major mono Water leader i have... AoGuang to handle Fire runes. Water Keeper, Tefnut not ready, Yuki HP too low. Water full board ready... but well...

DC: Spiral Intimidating Opal
the 2nd skill, delay Fire enemy for 1 round

#3: KO here due AoGuang on some tries... just use Pontos convert and DC. should be able to take down in 2 turns
#4: on Fylgja, spin to kill. on last turn if still not gone, Molly
#5a, #5b: no prob, on Fylgja once ready.
#6: no prob, estimate whether want to on Fylgja, i on it. but make sure CD ready before enter next
#7a: on Fylgja. and happened that no 3 runes together. so i just moved 2 runes around without dissolving till Fylgja max accumulation. Pontos convert, Giemsa Light/Dark = Water, Molly.
#7b: AoGuang convert, Giemsa bazooka, DC. if cant KO it, still have 1 round. managed to KO it in 1 turn though...

dang... success on 4th try... will i get Abraham hmm?

done Smile

RXWing / 48,740,450 / Lv360+
My Teams (30 Aug) / Inventory (16 Oct) / Replays

3* clear with dual Azazel, PR Raphael, Pisces, Swegde, PR Giemsa. Overall pretty easy SM for such a nice card.

R1: Store a bit and kill.
R2: Continue storing if you want.
R3: Kill asap.
R4: Use Raphael convert if there is a lot of fire runes. You have 3 turns.
R5a: Spin your best. Try to kill it when it is at CD2.
R5b: Kill asap.
R6: Normal spin will do. I used craft here to setup board for next turn.
R7a: Azazel + prepared board.
R7b: Burst with everything you have.

Edit: Easy farm with dual TSZ, M&M, Kejourou, Colin, Katherin.
Name: なし
ID: 75,875,162
3* clear with PR Atrahasis - Pisces - PR Cassandra - ZLE - SSS - PR Atrahasis. Took me five tries actually, since round 4 was harder than I imagined it to be without Cassandra on and avoiding fire runestones, resulting in significantly less damage. Wouldn't recommend my team to anyone, don't have PR Wenzhong yet, so ZLE had to make do for the SSS enchanted convert. ZLE did a crappier job at round 4 than I thought she would, must be just me being bad then...
Tho I tried many times for the 3* achievements, the sm itself is pretty easy with the right team (who even uses RGB leader as a water member except for me lol). Gonna farm it with the following setup:

Izanagi - Panda - PR Circe - Rakshasa - Drifting Petals - Izanagi

1-3) Just try to stall a little bit, doesn't even have to be much, just get at least Drifting Petals ready, in best case even Izanagi
4) Depending on if you want to play it safe or not you either use Drifting Petals to convert fire or Izanagi, Izanagi being the safer version, since your whole board is an attack board
5, 6) Pretty straightforward, activate Panda, Circe and Rakshasa and just spin
7a) Use whatever skill you didn't use in round 4 and spin
7b) Use remaining Izanagi and spin (I always do the 9 combo first batch, but it's completely up to you how you do it)

You don't need the DC at all, but you could use it to climb in leaderboard I guess. The DC from the achievements is quite nice tho, glad that my water team made it, since I PR'd Atrahasis yesterday just for that.
ID: 77918870
Allies: Haza, VR Hephaestus, VR Apollo, TSZ, PR YJ, Margarite, Lü Bu, Cao Cao, PR Nidhogg, ZLE, Izanagi, Tsukuyomi, Merlin, Atlantis, Maya, any KOF, PR Atrahasis, Yi Yeh Shu, Khaos, Aether, Copper Bullet, Ophiuchus, Mo Wang Zi, PR Dodo, Chessia, Nobunaga

Mufasa is love, Mufasa is life  Heart
I cleared the stage with 3* in the first try with:
Giemsa, Susano, Raphael, Bonthen, water sword saint guy, Giemsa.

I used Raphael on stage 4 to get rid of the fire runes with giemsa to kill it in 1 hit. After 5a activated sword saint and went ham. So many skills to boost damage, I used dragonic compulsion for 5a and 7a. When playing slowly and thoughtfully this was a safe team with no rng skydrops like ponots :p, which I have played enough inthe arena now.
IGN: Wezlex
ID: 55757834
Current ally: Leader I last used myself
Other allies: Artemis, Ursula, Stone of origin SSS, Gaia , Wukong , PR Giemsa, Beelzebub, Apollo, Loki, Aether
Wanted allies: anyone who is active
Cleared the stage with Abraham. There are times things get stressful but the Abraham team recovery is solid.

Farming team using Izanagi with Iron fan. Stress free and straightforward. Once Iron fan is on, every monster is steamrolled.
Easy three achievements with Pontos, pr Giemsa, Gretchen fusion and Ao Guang it took me two tries because I did too many combos in the first round and couldn't heal enough in the third one. Giemsa is there for the achievement I only used both of then at the boss second hp because I didn't need to use them before, she also brings stats. Speaking of which the team has 20k hp before the fusion which means nothing except Alola and enraged boss can one shot you. Ao Guang is there to convert fire runes at Alola stage, he can be replaced with anyone that can unmark the runes.
For a strategy, try to stall at stage 1 & 2, it is not burst Beowulf but be prepared if you can't heal fast enough (I think that using Gretchen fusion makes only Ao Guang increase the enemy damage, the fusion must be done before entering the stage because locked members can't fuse). For Alola I used Gretchen + Ao Guang, can use craft if needed. 5a can be grinded a little for cd but be ready to burst if not enough hearts to heal, the same goes for 5b and 6.
For the boss I used one Pontos and Gretchen's skills, for the secobd bar activated both of Giemsa's actives and Ao Guang + craft to secure the win.
[Image: ae53ae3b8bfaa80a9c4468b9ab3d267e.jpg]
Any farm team that doesn't use Iron Fan? I found one of a beast team but my Fury is not max skill and I don't have Suzuko. Here is the video anyway:

Enviado desde mi LG-D610AR mediante Tapatalk
ID: 79230079

Available allies: pr Idun, all max pr Verthandi, ame IV Lu Cheng-Syuan, Dumuzi, Atrahasis.

Any ez walk in the park farming team beside izanagi, rakhsasa, or tsz?

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