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[Discussion+Strategy+Info] The Bloodchilling Glamour
#1
Info isn't out on English wiki yet: http://www.g8game.tw/archives/32077
Rough translation: 
1) 3x mobs with 1.8m HP and 10433 attack. Initial cd's are 2 for 2 of them and 3 for the other one. CD is 2 thereafter. DC is refreshed and able to be used on turn 1.
2) Spin from the green to the red vortex to do damage. 9.9k attack CD1, with 5.2m HP
3) Enchanted Shield and masks the whole board when it dies. 39k attack CD3, with 10.9m HP
4a) All actives are locked. Dissolve 20 light runes to damage. 14.2k attack CD1, with initial CD 3. 3m HP
4b) 3 light runes are electrified upon entering the stage. 7.8k double attack (15.6k in total) CD1, 9m HP
5) If Gods are present, their active skills are locked and the enemy's attack increases. 12.8k attack CD1 with 11.3m HP
6a) Upon entering the stage, you get a debuff of 3 second movement for 98 turns. A random number of orbs appears when you start spinning, dissolve that number of initial combos to damage the enemy. 10.1k attack per orb error, CD1 and 3.1m HP
6b) If Demons are present, their active skills are locked and the enemy's attack increases. Dark damage reduced to 10%. If the boss HP is less than 50%, it masks the whole board. 21k attack CD1, with 38m HP

All achievements: 
Light Team
Human Team
Team consisting of 2+ Attributes

1* Clear (Light Team) with Dual TSZ + Merlin, Lisa Fusion, PR Ra. You can do this with the standard TSZ team too; I was going in semi-blind and wasn't sure about the locked skills on stages 5 and 6b.

1) kill one of the cd 2 mobs, grind as long as possible
2) fuse, grind through, try to create and enchanted rune
3) kill within 3 turns, use DC when bursting down to get light runes
4a) spin
4b) dissolve light and grind through
5) ra and spin
6a) merlin and tsz to remove debuff, then spin and kill
6b) everything left + DC





2* Clear (Human Team, 2+ Attributes) with YYS + Lisa, Modi and Magni, Novia Cliff, PR Endor + YSC

1) kill one of the cd 2 mobs, grind as long as possible. Turn on YSC when ready. 
2) grind through, try to create an enchanted rune
3) Use Lisa to survive one hit, grind through and use DC to finish off and collect light runes
4a) spin
4b) dissolve light and grind through
5) grind through, use converters and/or endor as needed
6a) grind through 
6b) everything left + DC




Channel: https://goo.gl/XqxMx2
[Image: 6636360e.jpg]

All Max + VR: WFLD Greek, FELD Babylon, All Norse, Lucy, Beelzebub, Pontos, Aether, Erebus, Yog-Sothoth, Chessia, Satan, Guan Yu, TSZ, Izanagi, Hideyoshi
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#2




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#3
The info for the stage is now on the wiki, here are screenshots of them:
[Image: 9a74c6b79a06f00128752ea1ab158fb7.jpg][Image: d0a6f71958ab7b57e2030d1850f024a7.jpg][Image: e4b89fbb0ff69d526ff46458143279bf.jpg][Image: dbf290f5f725f568cedf13983fdebca9.jpg][Image: 061ead3d056a0103eb5efac58b1fd2c8.jpg][Image: 1688b1ef548af642a432e22d7fe6056f.jpg]

Enviado desde mi BLL-L23 mediante Tapatalk

ID: 79230079

Available allies: pr Idun, all max pr Verthandi, ame IV Lu Cheng-Syuan, Dumuzi, Atrahasis.
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#4
Typed up the table.

WaveEnemyATKCDHPDEFSkillSkill EffectDrop
1[Image: 40?cb=20170619071500]10,4332 [2]1,769,520690[Image: 40?cb=20170619071500]
1[Image: 40?cb=20170619071500]10,4332 [3]1,769,520690[Image: 25?cb=20150226075310]DC is charged.[Image: 40?cb=20170619071500]
1[Image: 40?cb=20170619071500]10,4332 [2]1,769,520690[Image: 40?cb=20170619071500]
2[Image: 40?cb=20160314094720]9,8621 [1]5,135,8703,370[Image: 25?cb=20150813054938]Attack and Recovery only occur when rune movement starts at the green vortex and ends at the red vortex.
3[Image: 40?cb=20160314095040]39,1273 [3]10,837,2408,130[Image: 25?cb=20140526033040][Image: 25?cb=20140528090901]Only takes damage from Enchanted attacks. All runes become masked after this enemy is defeated.
4a[Image: 40?cb=20170619071600]14,1781 [3]2,982,38013,490[Image: 25?cb=20140526034116][Image: 25?cb=20140526033911][Image: 25?cb=20140528090841]All actives are locked upon entry. Ignores all controlling skills. Only takes damage after dissolving 20 Light runes cumulatively; when CD becomes 0, if 20 or more runes have been dissolved, it will reset the counter instead of attacking.
4b[Image: 40?cb=20170619071600]7,82519,026,37013,490[Image: 25?cb=20151005172940][Image: 25?cb=20140526032934]Electrifies all Light upon entry. Touching electrified runes stops movement; no attacks are launched if electrified runes are left undissolved. Attacks twice.
5[Image: 40?cb=20161031132713]12,7961 [1]11,321,9809,720[Image: 25?cb=20140526033911]Locks all God actives upon entry. Attack increases for each God in the team.
1 God: 17,914
2 Gods: 23,032
3 Gods: 28,151
4 Gods: 33,269
5+ Gods: 38,388
6a[Image: 40?cb=20170706150441]10,1001 [1]3,016,54018,740[Image: 25?cb=20140526032630][Image: 25?cb=20150226055541]Once spinning begins, between 3 and 6 orbs light up around the enemy; damage is dealt only if the combos of the Initial Dissolve are the same as the number of orbs. 98 turn debuff: spin time becomes 3 seconds.
6b[Image: 40?cb=20170706150441]20,956137,671,86018,740[Image: 25?cb=20140526033911][Image: 25?cb=20150629094152][Image: 25?cb=20140528090901]Damage of the enemy's attribute is reduced to 10%. When the enemy's HP reaches 50% or less, all runes become masked at the start of the next turn. Locks all Demon actives upon entry. Attack increases for each Demon in the team.
1 Demon: 29,338 
2 Demons: 37,720 
3 Demons: 46,103 
4 Demons: 54,485 
5+ Demons: 62,868
[Image: 40?cb=20170706150441]

Did a grind with Yi Yeh Shu | Lucifer | Luno | Modi & Magni | Nathaniel + Wukong for the Light achievement. Any kind of setup with Wukong is fine, really - there's nothing that needs to be bursted down, you'll only die if you fail to heal.
KaerfNomekop: 59,402,542
Grisk: 84,088,062

SM History Chart!
Active Skill Catalog! (Spreadsheet)


[Image: geBprMN.png]

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#5
The ingame description for 4B is wrong. It says all light runes are electrified, but it only electrifies 3.

Sent from my Nexus 6P using Tapatalk
Channel: https://goo.gl/XqxMx2
[Image: 6636360e.jpg]

All Max + VR: WFLD Greek, FELD Babylon, All Norse, Lucy, Beelzebub, Pontos, Aether, Erebus, Yog-Sothoth, Chessia, Satan, Guan Yu, TSZ, Izanagi, Hideyoshi
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#6
anybody have a safe team? the puppets are pretty restrictive.
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#7
KaerfNomekop mentioned wukong setups are fine. I've also seen haza teams clear.

Sent from my Nexus 6P using Tapatalk
Channel: https://goo.gl/XqxMx2
[Image: 6636360e.jpg]

All Max + VR: WFLD Greek, FELD Babylon, All Norse, Lucy, Beelzebub, Pontos, Aether, Erebus, Yog-Sothoth, Chessia, Satan, Guan Yu, TSZ, Izanagi, Hideyoshi
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#8
Beast team FTW. Nothing is impossible for PR Druids.

I used PR Aloha, PR Boyciana, Shingen, PR Dodo, PR Pluma and ally PR Aloha for 1 star achievement.
Strategy: 
None of the stage is a threat (maybe for 4a). I used a dragonic craft to filter light runes stones when i killed the spider in stage 3.
6a: Quite tricky, just make sure you don't underspin or overspin by at most +-2. You can stall all your active skills back at 6a.
6b: Burst using everything you have for 6b with dragonic craft.

Arthur team for 2 stars achievement.
I used Arthur, TYR, YYS, Hattori, Constantine and ally Arthur. 
None of the stage is a threat (maybe for 4a). I used a dragonic craft to filter light runes stones when i killed the spider in stage 3.
6a: Quite tricky, just make sure you don't underspin or overspin by at most +-1. You can stall all your active skills back at 6a.
6b: Burst using everything you have for 6b with dragonic craft.
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#9
(07-15-2017, 09:28 AM)KaerfNomekop Wrote: *snip*
Did a grind with Yi Yeh Shu | Lucifer | Luno | Modi & Magni | Nathaniel + Wukong for the Light achievement. Any kind of setup with Wukong is fine, really - there's nothing that needs to be bursted down, you'll only die if you fail to heal.

Holy Hell that's a long grind. My Luno isn't leveled and boost to himself doesn't help ML. I used Colin in his place. Traded Nathaniel for Katherine for longer time and it complements Colin. Had my own Wukong so I allied PR Ra because I thought the boost would be greater than the x3.5 from YYS. I can see right now why you chose what you did.

Even though ML reduces light to half, Luno boosts his attack x8 (or x4 after ML reduction). Then YYS copies that to all other humans for an additional burst. Wish I thought of that before.

My biggest issue was after the boss turned runes into masked. I used DC and cleared as much as I could. Messed up trying to figure out what some of the leftover runes were, moved a rune too far. I wasn't doing that grind again so I spent a dime.
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#10
(07-15-2017, 12:02 PM)jtsmith Wrote: anybody have a safe team? the puppets are pretty restrictive.

Someone on the chinese forums came up with the ultimate grind team using only one diamond seal card here: https://m.gamer.com.tw/forum/C.php?bsn=23805&page=&snA=557898&last=

Translation:

Team: Dark DD (L) + Mad Hatter (can replace with PR Brynhildr) + Lu Bu (the old one) + PR PKOD + PR Verd + PR Wukong (A)
Only Verd needs to be level and skill max.

Strategy: what strategy? Just use Verd triple stack and grind. Tongue

R1: Spin as normal until Verd stacks 3 times, and then you can 1 combo your way through. Activate Lu Bu whenever he's up, and then use PKOD when enemy HP <20%

R2: same as R1, but Verd's sucking doesn't give HP, so dissolve heart runes when you can. Remember it's vortex so make sure you start and end correctly.

R3: same as R1. OP used U-shape rune stacking to prepare board for R4, but he didn't use DC so those with DC that allows for board preparation can skip this. Those bringing Mad Hatter, remember to activate here first before entering R4.

R4, first life: if you used U-shape rune stacking, do it here. If not, use DC to prepare board. Then spin as normal like R1, but remember to heal because you can't use Verd here. You need about 1 heart combo every 2-3 rounds.

R4 revival: activate Verd, dissolve electrified runes, same as R1. After 2 stacks of Verd can just 1 combo your way through. If you're using Mad Hatter, activate her before entering R5.

R5: activate Brynhildr if using her, then same as R1, triple stack Verd.

R6 first life: dissolve as according to orb shield, while doing same as R1. Before entering revival, activate Mad Hatter.
R6 revival: activate Brynhildr if using her, then same as R1. Before activating Lu Bu for the second time, prepare board first using U-stacking/DC.

As for puppets, on my leaderboard I see:
YYS / YYS / PR Endor / Diaochan / Lisa / YSC
YYS / Lisa / Modi / Yocto / PR Endor / YSC
YYS / Modi / Lu Bu / Diaochan / Katherin / YSC
ID 67264188
Want: Diaochan, Marionette Tsukuyomi, YYS and YSC
Allies: YSC, YYS, Ophiuchus, PR Loki l91, PR Ra, PR Idun,  6* Poseidon IV l99, Honda, PR Yangjian l93
I accept all active players. Can change allies when requested.
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