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[Discussion+Strategy+Info] The Assiduous Way - Terror Stage
#1
https://towerofsaviors.wikia.com/wiki/The_Assiduous_Way

A tricky stage for a mediocre power release...

General strategy: 
1) Stall CD as long as you can
2) Hopefully you have something that can do multi-hits, has high recovery or can break defense
3a) Turn on enchantresses, burst
3b) Burst again
4) Spin through, use DC to finish them off and prepare earth runes (unless you're running an Athena team)
5a) Spin through with prepped board and kill quickly
5b) Use a PR starter to do 10 combos
6) Plan your spin before moving
7a) Make an enchanted water rune and spin through
7b) Bring a multi-hit card, full burst here. 
8) Whatever



Dual Pompeii + Smilodon, VR Fire Yan, Katherine, Pompeii

1) Stall CD
2) Spin through, dissolving as many marked spots as possible
3a) Smilodon, Fire Yan
3b) Spin
4) Spin and DC, save as many earth runes as possible
5a) Spin once, then Pompeii
5b) Katherine
6) Plan your spin before going, follow the orbs
7a) Pompeii
7b) Pompeii and DC
8) Spin




Other Teams: 
Athena: https://www.youtube.com/watch?v=6dRbKt2dlRY
Azathoth: https://www.youtube.com/watch?v=vzX6yMRzZNk

Power Release Stage: 
Stall for your active skill on the first two stages. 




Channel: youtube.com/c/SavTower
[Image: 6636360e.jpg]

All Max + VR: WFLD Greek, FELD Babylon, All Norse, Lucy, Beelzebub, Pontos, Aether, Erebus, Yog-Sothoth, Chessia, Satan, Guan Yu, TSZ, Izanagi, Hideyoshi
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#2
Cleared with Killua | Katherin | Cai Wenji | KoF Kim | Gon + Gon. This particular arrangement is so Kim's 20 hits will activate before Gon's higher-damage attack.

1. Stall as long as possible.
2. Hopefully you managed to stall long enough to switch, in which case this is a breeze and you can save on actives. Otherwise try your best to survive until Gon's Jajanken is ready (use Rock to break defense).
3a. Burst with Jajanken - Rock.
3b. Burst with the second Gon's Jajanken.
4. Just spin, killing off the witch first to allow safer healing.
5a. Cai Wenji, then spin hard. Within 5 turns you should be able to get 30 Earth runes.
5b. Killua's Speed of Lightning and/or Katherin.
6. Spin.
7a. Cai Wenji if there aren't WFE on the board.
7b. Kim, Gon's Jajanken, Killua's Whirlwind, DC. DO NOT use Jajanken - Rock.
8. Faceroll.

Main: 59,402,542
Alt: 84,088,062

SM History Chart | Amel List
Active Skill Catalog (Spreadsheet)
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#3
Athena is pretty easy too.
VR Athena+Kim+Iron fan+PR Sariel+Gon+VR Athena

1. Wish yourself has at least 3 hearts and not get converted when hit. Stall for 5 rds and move on.

2. recover health to full. get hit, then Gon and spin from Rock.

3a/b. activate iron fan and plow thru both health bar

4. up to you

5a. just spin, he can't attack since you always get 30 earth runes with Athena. Syggest stall for 1 round

5b same as above.

6 Don't activate Sariel yet. Plan you route for easy 5 combo, then stop in middle of path if the required combo is less. Save some water and fire runes.

7a easy as long as you saved up water and fire from before. otherwise, make some

7b Activate skills in this order: Athena(if not already before)>Sariel 1st skill>Iron fan>Athena>Gon 1st skill>Gon transform>Kim
then spin from Scissors and as hard as you can and use DC.

8. Use Gon 2nd skill and spin as hard as possible if you care about max dmg. otherwise 1 combo if sufficient


Sent from my SAMSUNG-SM-G930A using Tapatalk

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#4
Cleared with Pompeii team. Strategy on the video description.

https://youtu.be/4oJzbDxEOBo

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#5
I approached this stage differently since I do not have sariel and athena is probably the worst greek for healing.

Hephaestus Farrah yukimura shakuro kyo Hephaestus
use amulet dc for filtering 30 earth runes

I managed to get shakuro nullified on rd3 but I just dont go down easy when heph and kyo are up. They surprising do enough dmg to kill everything until I could purge the 98 rd buff then once shakuro is back up then the rest was easy.

One thing i forgot to do is leave some fire runes up for the 30 earth rune stage so I could get greek working. Almost failed on that one.

I didnt need athena for the red, blue and enchanted earth shield. Rather I used shakuro to stall all my actives back on this stage.

I got the free dime and harpy. still need to clear 3 more times or farm sm...for what...i am not seeing the point of any of this.

3 ppl on my leaderboard used heph with some using yog and smilodon while miffing yukimura and eating the debuff. 1 person used artemis i guess for the resetless of gemini and toggle of anubis and hel. All of this doesnt sound safe.

I may regret not getting all PR mats in the future if you need high combo and there is an enchanted god rune puzzle shield but I am not so sure I care to do this 3 more times.
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#6
Haven't played in a while, just downloaded because of Hunter x Hunter Collab.

Cleared this stage with Azathoth, Little Witch, Ursula, Novalis, PR Nidhogg, Azathoth

Round 1. Stall
Round 2. Use Witch and Kill
Round 3a. Novalis and kill
Round 3b. Kill, use Azathoth if you need to.
Round 4. Kill Masked Rune guy first
Round 5a. Use DC to filter runes and kill.
Round 5b. The trick is to spin 6 combos with 3 runes dissolved under Azathoth, so 4 more combos will drop.
Round 6. Kill Normally, get enchanted earth.
Round 7a. Plan 1 turn and kill with Ursula.
Round 7b. Little Witch, Full Burst.
Round 8. ???

Power Creep didn't really hit me hard, or this stage is easy compared to others...
ID: 25923781
Looking for: Aether, Freyr, Poseidon, Sun Ce, Cornflower, Ninurta, Phanes, Chessia, Samael, Athena, Gaia, Beelzebub, Apollo, Artemis, Namtar

Main Allies: Azathoth, Killua, Yusuki, Aether, Hephaestus


CN ID: 878758321
Main Allies: Daoloth, Hideyoshi
Looking for: Daoloth, Hideyoshi


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#7
Zero-Diamond clear with HxH.

Killua + McKandy / Killua / PR Circe / Sun Shang Xiang + Gon (Filtering DC)

Wave 1: Grind for Gon's active.
Wave 2: Burst with Gon's SPR active, picking Rock.
Wave 3.1: Turn on Circe, transform Leader and Ally and burst with Gon's SPR active, picking Scissors.
Wave 3.2: Burst with Killua's multi-hit active.
Wave 4: DC, filtering for Earth.
Wave 5.1: Dissolve, then burst with SSX.
Wave 5.2: Burst with Killua's +5C active.
Wave 6: Spin through.
Wave 7.1: Spin through.
Wave 7.2: Burst with McKandy, both of Killua's actives and Gon's SPR active, picking Scissors.
Wave 8: Free PR mat.

Please note that at no point would you need Gon's ultimate active in this stage. Also ensure you don't use too many actives at Wave 7.2 and accidentally overwrite McKandy's active. Good luck~. ^^
[Image: mrvUKKA.png]
Also available (AM): All VR Greek, KOF Kyo/Mai/Iori, LDB
UID: 22963116
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