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[Discussion+Strategy+Info] Reignition of Dragon Breath
Image Source: TOS Wikia and TOS Official Facebook Page

[Image: 5xaFvNM.jpg]


WaveEnemyATKCDHPDEFSkillSkill EffectDrop
1[Image: 45?cb=20140618221520&path-prefix=zh]64202(1)324800240[Image: 22?cb=20150217103121&path-prefix=zh]Ignore damage reduction and tumbler.
1[Image: 45?cb=20140618221530&path-prefix=zh]63962(2)380730210[Image: 22?cb=20150217102648&path-prefix=zh]For 5 turns, reduce rune spinning time by 2 seconds.
1[Image: 45?cb=20140618221520&path-prefix=zh]64202(1)324800240[Image: 22?cb=20150217103121&path-prefix=zh]Ignore damage reduction and tumbler.
2[Image: 45?cb=20140717093115&path-prefix=zh]104362(1)1426740480[Image: 22?cb=20150217102647&path-prefix=zh]When its companion is defeated, it will absorb its dead companion's stats and fully recover HP.
2[Image: 45?cb=20140717093147&path-prefix=zh]103842(2)1532180480[Image: 22?cb=20150217102647&path-prefix=zh]When its companion is defeated, it will absorb its dead companion's stats and fully recover HP.
3[Image: 45?cb=20140618201203&path-prefix=zh]14792115000400000[Image: 22?cb=20150217103123&path-prefix=zh]Enemy receive damage up to 50% of its HP per turn. (Excluding active)
4[Image: 45?cb=20150330110923&path-prefix=zh]108732(2)1847830530[Image: 22?cb=20150217101354&path-prefix=zh]After enemy's first attack, convert 1 column of runes to Dark. After enemy's second attack, convert 1 row of rune to Dark. This effect runs as a cycle.
4[Image: 45?cb=20150330110920&path-prefix=zh]107262(1)1789460580[Image: 22?cb=20150217101353&path-prefix=zh]After enemy's first atack, convert 1 row of runes to Fire. After enemy's second attack, convert 1 column of rune to Fire. This effect runs as a cycle.
5 (Random)[Image: 45?cb=20151005144049&path-prefix=zh]9893 (6430)134264701560[Image: 22?cb=20150217102911&path-prefix=zh]Enemy will attack once with 65% of its ATK upon entry. Every time after enemy attacks, 2 random runes will be burned. Every time burning rune is touched, 10% of summoner's HP will be deducted.
5 (Random)[Image: 45?cb=20151005091751&path-prefix=zh]9762134833001340[Image: 22?cb=20150217102910&path-prefix=zh]Enemy will mask runes at fixed position upon entry. Enemy will greatly increase drop rate of masked rune.
6[Image: 45?cb=20141219123738&path-prefix=zh]999991150001200000[Image: 22?cb=20150217103121&path-prefix=zh][Image: 22?cb=20150217102455&path-prefix=zh]Enemy is immune to all control skill. Enemy ignore damage reduction and tumbler.
7[Image: 45?cb=20140618221428&path-prefix=zh]9046128165402210[Image: 22?cb=20150217102326&path-prefix=zh]Summoner need to dissolve 7 or more combos to inflict damage to enemy. Else, enemy will attack for (7-N) times.
8a[Image: 45?cb=20151110131341&path-prefix=zh]177301(2)43081203980[Image: 22?cb=20151005153350&path-prefix=zh]Enemy will place a permanent debuff upon entry. If Water rune is not dissolved, summoner's ATK is reduced to 50% that turn.
8b[Image: 45?cb=20151110131341&path-prefix=zh]6623158239403980[Image: 22?cb=20150217093343&path-prefix=zh][Image: 22?cb=20150217101207&path-prefix=zh][Image: 22?cb=20150217102801&path-prefix=zh]Enemy reduces Light and Dark attack to 10%. The lower the enemy's HP, the higher its ATK, to the max of 20x. When enemy's HP is below 30%, enemy attack twice in a turn.[Image: 45?cb=20151110131341&path-prefix=zh] lvl1


  1. Team consists of 3 or more Water Members. (Team skill excluded)
  2. Team consists of 3 or more Humans. 
  3. Hidden: Team consists of 3 or more Fire Members. (Team skill excluded)
[Image: 120?cb=20151006071552&path-prefix=zh]

Restriction: Fire God only.
Type: Amulet of reflection.
Charging condition: Dissolve Fire runes.
Skill I: For 1 turn, Fire's ATK + 20%
Skill II: For 1 turn, 90% of damage ignore quintet element shield.
Skill III: For 1 turn, team's ATK and RCR + 30%.


To be updated.

Available Cards:
[Image: ho8FMRF.png]
ID: 43061313
0 diamond, 1* clear with nidhogg. can replace 2nd ursula with any other water dragon

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0 diamond, 2* clear with fire greek. pr pkof cd 5 is very helpful.
[Image: e0112a50421c57ff2b0866c310624a9b.jpg]
[Image: c30d9f1591c7b882527a359d0771b892.jpg]

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All Max + VR: WFLD Greek, FELD Babylon, All Norse, Lucy, Beelzebub, Pontos, Aether, Erebus, Yog-Sothoth, Chessia, Satan, Guan Yu, TSZ, Izanagi, Hideyoshi

Wukong + ML, Luna, Mina, Kejourou + Daji... work on this SM?

Stage 1 phantom should be doable..

Last stage 10% light damage... Will ML + Mina's combo work?

IGN: Glutton
ID: 12, 459, 806
Active ally: "Dual-maxed" allies
Looking for allies: "Dual-maxed" allies
0 diamond safe grind with PR Dagon / Novalis + Ursula + PR Cthugha + PR Faugn / PR Nidhogg in case you just want to collect the diamond, harpy and SM card of course.

S1: Grind + heal if needed
S2: Also grindable if you can heal 20k HP once you took down one. Otherwise just grind both till low if possible and spin for full attack to KO both.
S3: Faugn
S4: Grinderino
S5: I got the dark one so it is grindable since you have two heart converters. But I already have Faugn ready for next stage so one shot her with Novalis + Ursula + Nidhogg
S6: Faugn
S7: Do 5-6 combos EVERY turn if possible and usually skydrop will help reach 7+. Novalis was still on so grinderino with it till CD up
S8a: CD2 so you have two turns to prepare two sets of darks at least and one set of water. 17k + 5k hp per turn is no joke unless you wanna spam heal each turn. Burst with Ursula and DC (filter till left dark and water as many as possible)
S8b: Ursula + Nidhogg = Overkill
(11-14-2015, 12:22 AM)Ronteque Wrote: Will...

Wukong + ML, Luna, Mina, Kejourou + Daji... work on this SM?

Stage 1 phantom should be doable..

Last stage 10% light damage... Will ML + Mina's combo work?

You need to burst 60 millions for it to work
Available Cards:
[Image: ho8FMRF.png]
ID: 43061313
whew aahlsy you work fast
63318603 PR Daji, PR Inanna
[Image: 31af71f919774237ffed940f272d4f4a.jpg]

1 diamond clear for Apollo team (could have been zero diamonds, however). Will update with how I did it soon!

Stage 1: Ideally you'd want to grind here. Kill 2 of the mobs and stall on the last one. I killed them all in one turn unfortunately
Stage 2: I ended up grinding (and dying once) here. Basically try and make sure you keep the greek combos coming without doing an all attack, at the same time dissolving hearts every turn.
Stage 3: Activate ML and PR Apollo. Convert if you need to, if not just go ahead and spin.
Stage 4: Try and kill the dark on off first, and then grind on the other one. Once again greek combos should keep your recovery high.
Stage 5: I met the fire mob unfortunately, so i just spun normally and killed her. Took around 4-5 hits from her before i used Minamoto and killed her.
Stage 6: Activate PR Apollo if he was deactivated, Kej for convert and use DC. I got a DC score of around 29k, so it was close to a 3X boost from the DC.
Stage 7: Spin normally, no problem for greeks. Try and stall up CD.
Stage 8a: Spend one turn to rack up as much damage as you can, next turn, use Luna, Kej, and PR Apollo's skill. Make sure you have a set of water, this is crucial.
Stage 8b: Grind ALL your CDs back here. Before you burst, spend some turns grinding PR apollo's active to max multiplier. When you're ready, use ML-mina skill, Kej convert, Luna and DC. Once again, remember to dissolve a set of water.

I wouldn't recommend this team unless, like me, you don't have a choice. It's definitely not a smooth ride.
ID: 60302480

Allies available: Inanna (All Max), Dumuzi (All Max) PR Apollo (All Max), PR Virgo (All max), VR Freyja (All Max), Stolas (Ame II), Huang Fu Duo (Max lvl, Ame IV), PR Yang Jian (Max lvl, Max CD), PR Athena (All Max), Beelzebub (All Max), Samael (All Max) Jia Rou (Ame IV, set on weekends), Satan, Guan Yu, Lu bu. 
no pr hept, cd 13 fire pala non pr. any team suggestion? tried pr tyr+medea+sean+pr odin+ fire pala+ pr tyr. keep failing at achilles..
[Image: 3f66e57ae2c1549581e5ea884f81cb38.jpg][Image: 8c678b90c51efa1f5d893d5d975876c4.jpg]

For nidhogg team, use skills whenever needed
For boss 8a- grind tilll board has 2 set dark, use Ursula, Chernaborg, craft, make sure after craft board has dark and water
8b- full burst

For Hep,
3- I use craft for first 50%,second 50% Sean
8b use everything

Not much strategy as basically for hep team just use converters when needed, I forgot where I use them but I use them whenever I think I can't kill the enemy

Good luck all!

Sent from my A0001 using Tapatalk
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I'm going to go in with either of these two setups

Pr Apollo
Pr yan
Pr Apollo

Pr Artemis
Pr aod (because my pr Gemini isn't maxed skill yet)
Baphomet (because my shen gon bao isn't maxed skill yet almost though)
Hades (should I put pr xi here?)
Pr artemis

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