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[Discussion+Strategy+Info] Long for Friendship
#1
Image Source: TOS Wikia


INFO



WaveEnemyATKCDHPDEFSkillDrop
1[Image: 40?cb=20140622090253]84002(2)690000630
1[Image: 40?cb=20140622090850]46001(1)1360000590[Image: 25?cb=20150214212818] Weathered Mine
Every turn, enemy will weather a random rune. When weathered rune is touched, rune spinning stops immediately and 3000 HP will be deducted.
1[Image: 40?cb=20140622090253]84002(3)690000630
2[Image: 40?cb=20140622092845]55001(2)23700001570[Image: 25?cb=20140531113212] HP to 1
Summoner's HP become 1 upon entry.
2[Image: 40?cb=20140622092835]97002(1)24200001680[Image: 25?cb=20150222072859] Heart Dissolve Ban
Heart rune cannot be dissolved.
3 (Random)[Image: 40?cb=20161008043100]128001(1)39600005130[Image: 25?cb=20151005172940] Triple Electrified Dark Runes
Enemy electrifies 3 Dark runes every turn. When electrified rune is touched, rune spinning stops immediately. When there is any electrified rune undissolved, summoner cannot attack.
3 (Random)[Image: 40?cb=20161124082207]130001(1)38200005020[Image: 25?cb=20151005172940] Triple Electrified Light Runes
Enemy electrifies 3 Light runes every turn. When electrified rune is touched, rune spinning stops immediately. When there is any electrified rune undissolved, summoner cannot attack.
4[Image: 40?cb=20140622090239]60001(1)83000082000
4[Image: 40?cb=20140622090248]147002(2)27900004720[Image: 25?cb=20140526033725][Image: 25?cb=20140526032630] Summon Minion • 2 Seconds Spinning
When enemy's CD reaches 0, if there is no minion on the field, enemy will summon 2 minions and not attack. When there is any minion on the field, enemy will not receive damage. Rune spinning time is reduced to 2 seconds.
4[Image: 40?cb=20140622090239]60001(1)83000082000
5a[Image: 40?cb=20140622090855]173001(1)808000010130[Image: 25?cb=20140528090841] 20 Hits Shield
Enemy need to receives 20 attacks cumulatively before it start to receive any damage.
5b[Image: 40?cb=20140622090855]145001592000010130[Image: 25?cb=20140528065301][Image: 25?cb=20140528090840] Initial 6+ Combos Shield • Post Attack Berserk
Summoner need to dissolve 6 or more combos to inflict damage to enemy (Only first batch of dissolve is counted). After enemy attacks for the first time, enemy's ATk greatly increases.
6[Image: 40?cb=20170206114632]1001(1)47500008770[Image: 25?cb=20141208044212][Image: 25?cb=20150301042900][Image: 25?cb=20150807133802][Image: 25?cb=20140528090840] Effect Removal • Full Board & Heart Marking - Absorption • Deduction Trojan - 25%
Enemy removes all effects upon entry. Enemy marks all runes upon entry and Heart runes every turn. When there is marked rune undissolved, damage received become recovery. When enemy first attacks, 25% of summoner's HP will be deducted. The more the enemy attacks, the higher the deduction percentage.
7a[Image: 40?cb=20170420144536]93001(1)537000023440[Image: 25?cb=20140526034116][Image: 25?cb=20150301042900][Image: 25?cb=20150226055541] Dark & Heart Marking - Absorption • Uncontrollable • Initial Orb Shield - Move
Upon entry and after enemy attacks, all Dark and Heart runes will be marked. When there is marked rune undissolved, damage received become recovery. Enemy is immune to all control skills. During rune spinning, enemy will show 3 to 6 orbs. Summoner need to dissolve combos according to no. of orb to inflict damage to enemy (Only first batch of dissolve is counted). For every combo difference, enemy will attack once.
7b[Image: 40?cb=20170420144536]181001974000023440[Image: 25?cb=20140526033827][Image: 25?cb=20140530221302][Image: 25?cb=20140528090840] Weak Phantom • Fusion Shield EX - LD • Low HP Increased ATK
Enemy ignores damage reduction. Summoner need to fulfill 2 conditions to inflict damage to enemy; Summoner need to dissolve Light and Dark runes; Summoner cannot dissolve Water, Fire and Dark runes (Only first batch of dissolve is counted). When enemy's HP is below a certain point, enemy's ATK will increase from next attack.
[Image: 40?cb=20170420144536] lv1


ACHIEVEMENTS & REWARD



  1. Team consists of only Light Members. (Team skill excluded)
  2. Team consists of 3 or more Humans.
  3. Team consists of only Dark Members. (Team skill excluded)
Reward:
[Image: 120?cb=20170207175845]
Type: Opal of Shadowfall
Restriction: God only.
Charging Condition: Make 4 or more combos.
Skill I: 3 God's CD -2.
Skill II: For 1 turn, God's ATK +30%.
Skill III: For 1 turn, damage received -80%.

Available Cards:
[Image: ho8FMRF.png]
ID: 43061313
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#2
dang... the only DC i can get to 7000 score for sure is Opal... want that DC so much.
but... #5b and #6 hard to use Wukong unless know when to use which burst for back to back... nope no Septem... this is just Apr :/
and Orb/Combo shield without Wukong... Sad

RXWing / 48,740,450 / Lv360+
My Teams (30 Aug) / Inventory (16 Oct) / Replays
Reply
#3
1* Clear (Light Team) with Dual TSZ + Kat, Mina fusion, Colin

1) Kill right then left, stall cd
2) Fuse then TSZ 
3) Colin
4) TSZ first round, Mina convert second
5a) Take one hit, then use Imano to stall
5b) Kat + TSZ
6) DC
7a) Grind back CD
7b) Colin + TSZ





2* Clear (Dark Team, 3+ humans) with Dual VR Loki + VR Odin, Dark Witch, PR Endor, Yocto


I don't have a strategy to offer because I really have no idea how I managed to get through. Stall on stages 1, 4 and 7a I guess. 





Channel: youtube.com/c/SavTower
[Image: 6636360e.jpg]

All Max + VR: WFLD Greek, FELD Babylon, All Norse, Lucy, Beelzebub, Pontos, Aether, Erebus, Yog-Sothoth, Chessia, Satan, Guan Yu, TSZ, Izanagi, Hideyoshi
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#4
0 dia with haza team. No achievement.
Haza, mufasa, panda, medusa, inari, haza.
1. Stall for panda, activate asap. Go for kill.
2. Burst with haza 1st + mufasa + inari
3. Normal spin
4. Kill minion. Freeze with medusa. Burst if needed.
5a. Normal spin
5b. Activate haza 2nd active. You can go for kill if board is easy to do 6+combo. It wont kill you even you fail to burst.
6. Reactivate panda, spin+dc.
7a. Just spin try to clear as many rgb runes before moving to next stage.
7b. Use everything. Make sure you get LD rune w/o dissolving RGB.
I'm skipping this DC and wont farm 6 ears.
For dark booster I have better card and I have boyciana for beast team
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#5
Anyone beat it with Arthur team or have a vid link?
[Image: e8852693.jpg]

My Regular Allies: Wukong, PR Thor, PR Tyr, PR Faugn and Apollo.

Game ID: 33,393,653
Reply
#6
This was the video I was talking about in the chat: 



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#7


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#8
67000 with the dc. omg
Reply
#9
Thanks Joe! His Spin skill is madness lol
[Image: e8852693.jpg]

My Regular Allies: Wukong, PR Thor, PR Tyr, PR Faugn and Apollo.

Game ID: 33,393,653
Reply
#10
(04-22-2017, 03:50 AM)Suun Wrote: 67000 with the dc. omg

He kinda does that on a regular basis. When he 'messes up' the craft, he is still around 40k, so that's Hsu for ya.
ID: 77918870
Allies: Haza, VR Hephaestus, VR Apollo, TSZ, PR YJ, Margarite, Lü Bu, Cao Cao, PR Nidhogg, ZLE, Izanagi, Tsukuyomi, Merlin, Atlantis, Maya, any KOF, PR Atrahasis, Yi Yeh Shu, Khaos, Aether, Copper Bullet, Ophiuchus, Mo Wang Zi, PR Dodo, Chessia, Nobunaga

Mufasa is love, Mufasa is life  Heart
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