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[Discussion+Info+Strategy] Divine Lord Of Jade Purity
#1
[Image: Frost_Mage_by_aokstudios.jpg]

Soulmaster Stage 『Divine Lord of Jade Purity』
Time: May 28 (Wed)
The greatest celestial lord will encircle the entire TOS realm with rogue waves!
*One-day Exclusive Battle

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Card Info


[Image: 700px-Pet542.png]

Celestial Divinity - Yuanshi Tianzun
Max Stats
HP: 2654
Attack: 1351
Recovery: 381
Overall: 4386
Team Cost: 20
Race: God
EXP to Max: 5 000 000

Active: Aquatic Encirclement - Turn all Runestones into Water Runestones. Min CD: 12. Slevel 12
Leader: Undivided Attention - Damage of Full attack x 300%

An introduction video of the card from MadHead's official Youtube channel.



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Battle Info

Achievement


Mono earth

3 Human
20 turns


Soulmaster Stage [Drop Rate: 100%] [Stamina: 50 EXP: 2700]

Stage 1
[Image: 45px-456i.png] HP 218890 / Damage 3889 / CD 1 / Defense 280
[Image: 45px-459i.png] HP 223560 / Damage 3826 / CD 1 / Defense 330

Stage 2
[Image: 45px-514i.png] HP 643670 / Damage 6766 / CD 1(2) / Defense 210 [Image: 20px-ICON057.png] Attack increase against God

Stage 3
[Image: 45px-511i.png] First stage HP 29053 / Damage 99999 / CD 4 / Defense 180 [Image: 20px-ICON094.png] 5 Colour Shield
[Image: 45px-511i.png] Second stage  HP 867880 / Damage 7025 / CD 1 / Defense 180 [Image: 20px-ICON106.png] 6+ Combo Shield

Stage 4
[Image: 45px-481i.png] HP 706890 / Damage 4173 / CD 1 / Defense 380 [Image: 20px-ICON087.png] Enchanted Shield

Stage 5
[Image: 45px-500i.png] HP 772130 / Damage 11328 / CD 2 / Defense 22 [Image: 20px-ICON088.png] When 1 of them is defeated and the other is alive, the other will regain full health, and absorbs the stat of the defeated mob
[Image: 45px-498i.png] HP 835660 / Damage 10356 / CD 2 / Defense 960 [Image: 20px-ICON088.png] When 1 of them is defeated and the other is alive, the other will regain full health, and absorbs the stat of the defeated mob

Stage 6
[Image: 45px-538i.png] HP 1096450 / Damage 53125 / CD 4 / Defense 320 Lock God race's Active Skill, and increase attack against God race

Stage 7
[Image: 45px-542i.png] HP 1869450 / Damage 8320 / CD 1 / Defense 780 [Image: 20px-ICON013.png] 2 second rune spin time [Image: 17px-%E7%99%BD%E9%87%91%E5%8D%A1.png] 100% Drop Rate

First time clearing will be rewarded with [Image: 15px-SingleDiamond.png] x1 and [Image: 40px-424i.png] x1.

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Strategy


Basically its a very God racist stage. At first glance defensive teams seems like a bad idea, but this can be cleared with a tumbler team if you have poppy. On stage 5, if the cd of both doges are same, use poppy to manipulate the cd, then proceed to attack. Many will confuse stage 5 as a "kill both or 1 will revive" stage, but its not, when 1 die the other will absorb its stat, but the dead one will not revive.
Recommended teams are as followed:
1) Dragon team
2) Santa team ally Valac
3) Any team with Valac ally or leader
4) Mono team (Fire mono will have to ally Valac)
5) Dual Astaroth team
6) Tumbler team with poppy

Stage 1 Your standard cd stalling stage. Kill 1 first then stall for cd.

Stage 2 If you have God's in your team it is recommended to burst it down as it will hit like a truck. Teams without god and good recovery, it is just a matter of time as it wont be of much harm.

Stage 3 First form of GSOA, with 4 turns, making sure to have all 5 colours shouldnt be a problem, and the hp is low. After killing it the second form appears, unless your team have very decent recovery it is recommended to burst it down.

Stage 4 This is the calm before the storm for most mono team, most team should be able to recover the damage taken in this stage, and enchanted shield means you can stall for cd on this stage. Nidhogg team will want to prepare enchanted runes before hand and burst here.

Stage 5 The first problem. The idea is to stall in round 4 and burst here, and be sure to kill both at once. If one of them manage to survive, it will not only heal itself but also absorb the dead mob's stats, becoming a hard hitting monster with high HP. Do be careful and burst both down in 1 go.

Stage 6 The increase damage against gods doesnt seem to matter cause you'll still die from 1 hit even without a single god card anyway. The problem is locking God's active skill. Spending all your burst here isnt a good idea as the last stage is the next one. May be a diamond eating stage for mono teams. But to Dragons who can constantly burst or Santa team with a large amount of time tunnel, this last 3 stage could be a breeze.

Stage 7 I hope you've prepared a time tunnel or a PR starter or at least some form of burst cause if you dont, you're in for some trouble. Nothing much here, straight forward stuff. Burst all you can and if it doesnt die or you're out of burst, start preparing some diamonds.

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Hall Of Fame


The following teams have cleared the battle:
*All Videos belong to their respective owners
**Disclaimer: All teams are subject to team level and players' skill, it may not work even if you have an identical set-up.
***Number of diamonds used, if any, will be shown in brackets beside the team composition.

1) Santa/ Cass, Pr Molly, Pr Duncan, Circe / Valac




2) PQOW/ Cancer, Lubu, Lubu, Lubu / Pr Idun




3) Pr Loki/ Pr Endor, Gemini, Isabelle, Alma/ Pr Loki




4) Pr Faugn/ Dark DS, Water DS, Water DS, PR Dagon/ PR Faugn




5) Belle/ Domon, Domon, Pr Duncan, Circe/ Belle




6) Saruman/ Dark Gnome x4/ Saruman  




7) Pr Freyr/ Pr Molly, Pr GSOA, Odin, Odin/ Pr Freyr



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As usual, feel free to share your strategy and cards and rant all you want here. All the best to those that will attempt the stage.

How MH looks at Blitz:
[Image: jR8RQEx.jpg]
Reply
#2
Thx in advance for this guide Smile
anyway, his leader skill.
full atk x3 dmg meaning only hitting 5 rune or more then only deal x3 or it has constant x3 like valac/hook?

Reply
#3
(05-27-2014, 07:22 PM)timeekit Wrote: Thx in advance for this guide Smile
anyway, his leader skill.
full atk x3 dmg meaning only hitting 5 rune or more then only deal x3 or it has constant x3 like valac/hook?

Its different from Valac, you have to attack all enemy, turning 5 runes or more, to get the dmg multiplier.

How MH looks at Blitz:
[Image: jR8RQEx.jpg]
Reply
#4
Sad... situational leader I guess :/
will be getting him as collection... really hope the stage is easy.. might be going in with defense team..
Reply
#5
the mob currently known are
pr gsol with god racist
pr idun with enchanted shield
Reply
#6
(05-27-2014, 07:53 PM)wong ah neh Wrote: the mob currently known are
pr gsol with god racist
pr idun with enchanted shield

Yes I saw that few days ago too. But the information is not confirmed so I wont put that up first, in case it turn out to be misleading information.
How MH looks at Blitz:
[Image: jR8RQEx.jpg]
Reply
#7
Thank you in advance for this.

The past week without guides made me feel "lost". Lol
Reply
#8
(05-27-2014, 07:53 PM)wong ah neh Wrote: the mob currently known are
pr gsol with god racist
pr idun with enchanted shield

Urd, not Idun.

Some more speculation. Boss 2 sec movement, dmg < 12k, probably CD1
[Image: 0cc7145c.jpg]
Reply
#9
hey, just got this from the thai TOS wiki (google translated), look about right?

http://www.towerofsaviorswiki.com/2014/05/divine-lord-of-jade-purity.html

if so then mono earth should fare fine??


Divine Celestial Palace - Soulmaster

Top Encountered enemy Atk CD HP DEF Cards drop Skill
1
3,889 1 218,890 280 Do not drop
1
3,826 1 223,560 330 Do not drop
2
Archimandrite of Light 6,766 1 (2) 643,670 210 Do not drop
If the team has a tribal God to attack each increased from 40% (Damage up to 300%).
3
99,999 4 29,053 180 Do not drop
Have a full 5 elemental runes to attack him.
3
7,025 1 867,880 180 Do not drop
Runes spin greater than or equal to 6 Combo attack him.
4
Urd the Valkyrie of Memory 4,137 1 (1) 706,890 380 Do not drop
Enhance Runestone used to attack him.
5
11,328 2 772,130 22 Do not drop
Enemies can revive the same And when one dies to transfer power and life force to another.
5
10,356 2 (2) 835,660 960 Do not drop
Enemies can revive the same And when one dies to transfer power and life force to another.
6
53,125 4 1096450 320 Do not drop
Active Skill Lock Monsters of the God we all turn ∞.
7
Celestial Divinity - Yuanshi Tianzun 8,320 1 1869450 780

Lv.1
Reduce the time to rotate runes to 2 seconds.
Cards fall to 100%After the prizes:

1 Carat Diamond
Heavy Metal Knight (eat to level up 3 levels).
[Image: 6514046_1695599022.png]
Reply
#10
think i can clear with dark mono astaroth - just need to save one astaroth active for boss stage

[Image: 94e9bcf7.jpg]
Reply


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