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[DSI] Kiss the Guillotine - Shire Ultimate
#1
Stage info: http://towerofsaviors.wikia.com/wiki/Kiss_the_Guillotine



3* Achievement: https://towerofsaviors.wikia.com/wiki/Spiral_Bloodlust_Opal
Earth Team
Elf Team
Dark Team



Debrief:
  • Wave 3.1: Overheal Shield, Attack Trojan
  • Wave 3.2: 20% Water Weakening, Dissolve Water => HP Recovery
  • Wave 5.1: Frozen Heart Runes (Bugged?), Non-Machina Reset, Human Racism - Attack
  • Wave 5.2: 7+ OHKO Combo Shield


General Strategy:
Most enemies hit quite hard (17k CD1, 22k CD2 etc.) so you need a team with tumbler (e.g. elves), high HP to tank, or high burst power. 
In addition, you need a team with enough rec for 200k overheal. 
Greeks and Sakura are quite solid here. Machina teams are reasonable due to the non-machina CD reset on stage 5. Similarly, Yusuke teams are also fine. 
You ideally also want something that can remove water runes (stage 3b). 


Cleared the Mono Elves and Mono Earth Achievement with dual Kurama.

Kurama + Shyplant / Yomi / Kurama / Kurama + Kurama

Wave 1: Spin fairly hard while making Enchanted runes; You can stall for CDs later.
Wave 2: Stall for CDs.
Wave 3.1: Spin through.
Wave 3.2: Transform Leader and Ally Kurama, then burst with Shyplant + one Kurama's EP5 active + other Kurama's EP8 active.
Wave 4: Spin through or transform and use Kurama's EP8 active for Enchanted runes.
Wave 5.1: Think the boss is meant to Freeze all Heart runes, but only two were Frozen on mine. Regardless, spin through.
Wave 5.2: Burst with Shyplant + one Kurama's EP5 active + other Kurama's EP8 active.




Yomi and the two copies of Kurama as team members unnecessary; Feel free to swap out with other Earth Elves.






1* Clear (Earth Team) with Dual PR Haza + PR Panda, PR Mufasa, PR Medusa, Inari 

1) Spin well to kill water enemy within 3 turns. Stall CD on the other two. Turn on Panda when ready. 
2) Spin through
3a) Medusa to give you enough time to kill. Normal spinning should be enough. Haza skill 2 in emergency.  
3b) Haza both skills, Mufasa, Inari to unmark the board. 
4) Second round of Haza
5a) Spin through, try to stall back CD
5b) Full burst with whatever is available + DC






1* Clear (Dark Team) with Dual VR Artemis + AR Pollux, Hel, Qi Tian Di, VR Odin

1) Spin through, kill them within 3 turns. 
2) Spin through, charging up Pollux. Stall for Hel. 
3a) Hel and spin through 
3b) Charge up Artemis for a few turns, then Qi Tian Di and Odin to burst
4) Spin through
5a) Spin through
5b) Burst with any available skills + DC





1* Clear (Elf Team) with Dual Sakura + Cornflower, Kurama, Cactus, Paperwhite


1) Spin through, kill them within 3 turns. 
2) Spin through, turn on Cactus and Paperwhite when ready 
3a) Spin through 
3b) Kurama skill 1 to switch the board. Also switch so it doesn't get reset later. Use Cornflower on second turn if needed. 
4) Spin through
5a) Spin through
5b) Kurama + DC to burst






Other Teams: 
2* Alternate Kurama: https://www.youtube.com/watch?v=h6ppfSlF7Ac
0* Pompeii: https://www.youtube.com/watch?v=EdZGBIICMvQ
0* Yusuke: https://www.youtube.com/watch?v=q9W-WKEkYDQ

[Image: mrvUKKA.png]
Also available (AM): All VR Greek, KOF Kyo/Mai/Iori, LDB
UID: 22963116
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#2
I'm going to merge this with mine.

Dumping this in spoilers just in case something goes wrong!

Stage info: http://towerofsaviors.wikia.com/wiki/Kiss_the_Guillotine




3* Achievement: https://towerofsaviors.wikia.com/wiki/Spiral_Bloodlust_Opal
Earth Team
Elf Team
Dark Team



Debrief:
  • Wave 3.1: Overheal Shield, Attack Trojan
  • Wave 3.2: 20% Water Weakening, Dissolve Water => HP Recovery
  • Wave 5.1: Frozen Heart Runes (Bugged?), Non-Machina Reset, Human Racism - Attack
  • Wave 5.2: 7+ OHKO Combo Shield

General Strategy: 
Most enemies hit quite hard (17k CD1, 22k CD2 etc.) so you need a team with tumbler (e.g. elves), high HP to tank, or high burst power.
In addition, you need a team with enough rec for 200k overheal.
Greeks and Sakura are quite solid here. Machina teams are reasonable due to the non-machina CD reset on stage 5. Similarly, Yusuke teams are also fine.
You ideally also want something that can remove water runes (stage 3b).


Cleared the Mono Elves and Mono Earth Achievement with dual Kurama.

Kurama + Shyplant / Yomi / Kurama / Kurama + Kurama

Wave 1: Spin fairly hard while making Enchanted runes; You can stall for CDs later.
Wave 2: Stall for CDs.
Wave 3.1: Spin through.
Wave 3.2: Transform Leader and Ally Kurama, then burst with Shyplant + one Kurama's EP5 active + other Kurama's EP8 active.
Wave 4: Spin through or transform and use Kurama's EP8 active for Enchanted runes.
Wave 5.1: Think the boss is meant to Freeze all Heart runes, but only two were Frozen on mine. Regardless, spin through.
Wave 5.2: Burst with Shyplant + one Kurama's EP5 active + other Kurama's EP8 active.




Yomi and the two copies of Kurama as team members unnecessary; Feel free to swap out with other Earth Elves.






1* Clear (Earth Team) with Dual PR Haza + PR Panda, PR Mufasa, PR Medusa, Inari 

1) Spin well to kill water enemy within 3 turns. Stall CD on the other two. Turn on Panda when ready. 
2) Spin through
3a) Medusa to give you enough time to kill. Normal spinning should be enough. Haza skill 2 in emergency.  
3b) Haza both skills, Mufasa, Inari to unmark the board. 
4) Second round of Haza
5a) Spin through, try to stall back CD
5b) Full burst with whatever is available + DC






1* Clear (Dark Team) with Dual VR Artemis + AR Pollux, Hel, Qi Tian Di, VR Odin

1) Spin through, kill them within 3 turns. 
2) Spin through, charging up Pollux. Stall for Hel. 
3a) Hel and spin through 
3b) Charge up Artemis for a few turns, then Qi Tian Di and Odin to burst
4) Spin through
5a) Spin through
5b) Burst with any available skills + DC





1* Clear (Elf Team) with Dual Sakura + Cornflower, Kurama, Cactus, Paperwhite


1) Spin through, kill them within 3 turns. 
2) Spin through, turn on Cactus and Paperwhite when ready 
3a) Spin through 
3b) Kurama skill 1 to switch the board. Also switch so it doesn't get reset later. Use Cornflower on second turn if needed. 
4) Spin through
5a) Spin through
5b) Kurama + DC to burst






Other Teams: 
2* Alternate Kurama: https://www.youtube.com/watch?v=h6ppfSlF7Ac
0* Pompeii: https://www.youtube.com/watch?v=EdZGBIICMvQ
0* Yusuke: https://www.youtube.com/watch?v=q9W-WKEkYDQ


Channel: youtube.com/c/SavTower
[Image: 6636360e.jpg]

All Max + VR: WFLD Greek, FELD Babylon, All Norse, Lucy, Beelzebub, Pontos, Aether, Erebus, Yog-Sothoth, Chessia, Satan, Guan Yu, TSZ, Izanagi, Hideyoshi
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#3
(08-17-2018, 10:37 PM)aahlsy Wrote: I'm going to merge this with mine.

We must've missed each other posting. XD



Cleared the Mono Dark Achievement with dual OVR Artemis.

OVR Artemis + AR Gemini / Hel / LDB / LDB + OVR Artemis

Wave 1: 1C for 1 Round, then spin hard, since you can't even tank one Light mob.
Wave 2: Grind for CDs as best as you can. I went into Wave 3.1 with only Gemini up.
Wave 3.1: Just Gemini alone should do quite a bit. Heal the rest through with Hel.
Wave 3.2: Stack Gemini and Artemis up, then explode Water and burst with LDB.
Wave 4: Spin hard, since you can't tank a hit.
Wave 5.1: Spin through.
Wave 5.2: Spin through.

[Image: mrvUKKA.png]
Also available (AM): All VR Greek, KOF Kyo/Mai/Iori, LDB
UID: 22963116
Reply
#4
You were 2 minutes faster than me Tongue
Channel: youtube.com/c/SavTower
[Image: 6636360e.jpg]

All Max + VR: WFLD Greek, FELD Babylon, All Norse, Lucy, Beelzebub, Pontos, Aether, Erebus, Yog-Sothoth, Chessia, Satan, Guan Yu, TSZ, Izanagi, Hideyoshi
Reply
#5
0* Clear Fast Farming Team with Dual Yusuke + Raizen, Biscuit, Kurapika, Killua and a DC that boosts recovery
1) Make an enchanted rune and kill quickly while charging DC
2) Spin through and kill quickly
3a) Biscuit + DC to burst
3b) Burst with Yusuke skill 1 and switch
4) Wait for all skills to be up, then switch everything and burst with Yusuke EP skill 2
5a) Kurapika EP skill 2
5b) Yusuke EP skill 2, Killua EP skill 2



Channel: youtube.com/c/SavTower
[Image: 6636360e.jpg]

All Max + VR: WFLD Greek, FELD Babylon, All Norse, Lucy, Beelzebub, Pontos, Aether, Erebus, Yog-Sothoth, Chessia, Satan, Guan Yu, TSZ, Izanagi, Hideyoshi
Reply
#6
First quick clear with Rose | Daji | Hyacinth | Saruman | Yao Hou + Rose.
1. Spin two turns to generate enchanted Hearts, then kill.
2. Grind here slowly and carefully. Once the weathered runes are gone you're mostly safe.
3a. Just spin. Hyacinth will provide Hearts after you've been hit.
3b. Yao Hou, Rose and Daji to kill.
4. Grind to get CDs back. Try to remove Hearts before moving on.
5a. Spin rows and slowly move the frozen runes to the bottom so they don't clog your spins. Once the board's empty just continue spinning.
5b. Just focus on doing 7-combos. Burst once all actives are ready.
Main: 59,402,542
Alt: 84,088,062

SM History Chart | Amel List
Active Skill Catalog (Spreadsheet)
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#7
My farming team
Gon, biskit, kurapika, yocto, killua, killua
1. Spin
2. Stall for 5 turn kill
3a. Gon 1st active then transform(scissor spin), biskit, transform killua. You need 2nd wave to kill.
3b. Killua 1st active, yocto full board, kurapika 1st active then transform
4. Switch all remaining member
5a. Kurapika 2nd active, killua 2nd+dc
5b. Gon, killua 2nd
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#8


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#9
Cleared 3 achievement with 3 different teams.

Mono Dark: Artemis, Hel, Gemini, Anubis, Osiris, Artemis

Straight Forward, on Hel and Anubis once they are up, use Osiris at wave 3b.

Mono Elf with Sakura, Paperwhite, Shyplant, Cornflower, Random elf, Sakura.

Another easy team, burst wave 3b.

Mono Earth cleared with sketchy Athena team.
Athena, Shyplant, Sariel, Chizuru, Arena Card, Athena
No Nesting Doll, No Izanagi...
At round 3a use both converter and Opal delay craft to get more enchanted heart. Pray for heart drop at wave 3b.
ID: 25923781
Looking for: Aether, Freyr, Poseidon, Sun Ce, Cornflower, Ninurta, Phanes, Chessia, Samael, Athena, Gaia, Beelzebub, Apollo, Artemis, Namtar

Main Allies: Azathoth, Killua, Yusuki, Aether, Hephaestus


CN ID: 878758321
Main Allies: Daoloth, Hideyoshi
Looking for: Daoloth, Hideyoshi


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#10
Cleared achievements with 2 teams

1star Artemis hel gemini daji QTD artemis
Spin hard on rd1 so u dont die then stall on rd2 until hel is up then its easy.

2star kurama yomi shyplant nestingdoll jin kurama
This sm showcases both the weaknesses and strengths of kurama.
U better spin hard on rd1. In fact if u get too many heart runes or not 5 of a kind u will die regardless of how many runes you dissolve. This is not as rare as u think and it happened to me twice. Skyfall also took my enchanted runes and killed me once. Once u beat rd1 then u can stall and win. Jin helps for last wave because kurama tends to overconvert which i dont like. Jin ensures that if u spin 3 columns u will get 1 more combo.

I felt the boss wave was unusually easy. I thought the 1st life was more than initial. I know it is bugged.

7combo terminus is also pretty easy. I was surprised it was not 7 initial combo or die.

This card is bad. We have conditionless boosters...
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