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15.4 - Yu☆Yu☆Hakusho + PR Companions of Mystical Beasts(Region Lock)
#31
(07-04-2018, 05:16 AM)joetjef Wrote: Back on topic, they updated the list with the skill details (StartCD, MinCD, Max Skill level) and there are quite a few Energy Points skills, and thus also 'switch' cards. v15.3 had 4 switch cards, v15.4 probably has the same or even more 'switch' cards.

Don't know if they will be the new series or perhaps PR revolutionary heroes (KaerfNomekop posted an image in the chat which might hint at that).

We already know that Kurama has two forms, but it could also hint at the possibility of cards with EP actives that don't need switching? Not sure if that ties into Yu Yu Hakusho lore the way Hunter x Hunter did.

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#32
For those that haven't noticed we got a new tease of the Coliseum card, arena, and the 7 day sign in card of the Yu Yu collaboration. The info is on Facebook.

Edit : Coliseum is an earth ELF, arena a water ELF, sign in is  a water demon. 

Leaders I'm MISSING
Black: WaterXi, Rakhshasa,  Maya, Atlantis,Pompeii. 
VR: Seth, Daji, DBK, W. CN God. 
PR: Yunyang, Ninurta, dark babilonian. 
Rares: Satan, Guan Yu, Cao Cao, Amaterasu, Sakura, Azathot, XHD, LDB+waifu,SHJ, Mai, iori, Turing.
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#33
Updated the first post with info about the three cards dropped: Yomi, Yukina, and Botan, all of whom are non-seal cards apparently.

I've also linked the second teaser vid where you can see Kuwabara (clearly a light card IMO), and Mufasa's skin.

I can't access chat, can someone post the source for the image re: PR Rev Heroes?

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#34
From 2nd teaser yu yu(green) hakuso(red), could it be a hint for earth and fire deck revival? Earth & fire demon team could be nice.
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#35
More details about Yomi's Coliseum event:
- 15 wins gets you the Mufasa outfit.
- Protagonists and YYH cards give +20% score.
- YYH has its own Candigon-style feeder (600 to the seal series, 50 to everything else)

Yomi's active is basically a variant of Amaterasu's, without the defense break.

Yomi also had a team skill with Kurama, but that seems to have been presented wrongly and they've removed it from the news for now.
- When both are in the team, HP, ATK and REC of Yomi and Kurama 1.5x. They gain a combine active: Randomly convert all runes, with increased rate of Earth and Heart; Earth and Heart runes will become Enchanted Elf runes. For 1 turn, absorb the first damage received from an enemy's attack and deal 100x that amount in Earth damage back to it.

Botan's active doesn't mention attributive runes only, so it makes sense to assume it's +0.2x for each type up to +1.2x with six types. The 7-day sign-in Botan will only be slvl 8, so Harpies might be needed.

Another thing to note is that TTJZ's team skill was worded wrong; the CD reduction only applies at the start of the battle and isn't permanent.

The image of Revolutionary Heroes was posted on their Instagram with the caption "These silhouettes are...". It doesn't actually say anything but feels like it could have been a hint. They'll probably not be getting any upgrades if nothing's mentioned in the second newspost this week (Saturday).
[Image: e7434697cc3ab3801cda042e4eb0672e.jpg]
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#36
More switchers equals free actives and most likely good cards. I welcome it. However rip anyone that doesn't use VPN. These region locked patches are basically all in. Glad I have 250 dimes.
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#37
(07-05-2018, 04:39 AM)KaerfNomekop Wrote: More details about Yomi's Coliseum event:
- 15 wins gets you the Mufasa outfit.
- Protagonists and YYH cards give +20% score.
- YYH has its own Candigon-style feeder (600 to the seal series, 50 to everything else)

Yomi's active is basically a variant of Amaterasu's, without the defense break.

Yomi also had a team skill with Kurama, but that seems to have been presented wrongly and they've removed it from the news for now.
- When both are in the team, HP, ATK and REC of Yomi and Kurama 1.5x. They gain a combine active: Randomly convert all runes, with increased rate of Earth and Heart; Earth and Heart runes will become Enchanted Elf runes. For 1 turn, absorb the first damage received from an enemy's attack and deal 100x that amount in Earth damage back to it.

Botan's active doesn't mention attributive runes only, so it makes sense to assume it's +0.2x for each type up to +1.2x with six types. The 7-day sign-in Botan will only be slvl 8, so Harpies might be needed.

Another thing to note is that TTJZ's team skill was worded wrong; the CD reduction only applies at the start of the battle and isn't permanent.

The image of Revolutionary Heroes was posted on their Instagram with the caption "These silhouettes are...". It doesn't actually say anything but feels like it could have been a hint. They'll probably not be getting any upgrades if nothing's mentioned in the second newspost this week (Saturday).
[Image: e7434697cc3ab3801cda042e4eb0672e.jpg]
Strange. Why would they make chibi sprites for them? They don't seem significantly different from the forms they already have too, beyond being simplified into chibis.

Updated first post.
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#38
Updated first post, we have images for the full main 4 now. Details will probably drop tomorrow.

Hiei's art is uh. Kinda bad? The shading makes him looks flat and the pose isn't very dynamic. Hope it looks better after switch, if he does get one. Kuwabara looks great tho, maybe he is the third rare?

Presuming Koenma is in, I'm not sure who the other 2-3 seal cards would be. Maybe still Botan, but that makes getting her for free disappointing because you might get trash dupes in the draw. Genkai, I hope, even as a common would be really nice. Toguro has to make an appearance at some point since he's one of the most iconic villains of the series.
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#39
New Teaser: https://forum.gamer.com.tw/C.php?bsn=23805&snA=597838

Yusuke Urameshi: Water Demon

Switching at CD 6, when switching, the number of accumulated rounds before switching+6 is turned into enchanted runestones (Must dissolve runestones).

Switched Leader Skill: When team contains only Human, Demon, Elf monsters:
Team Attack x5, HP and Recovery x1.5.
Extend Rune movement by 1 second.
Water and Light have 50% effect of each other (Can stack).
When 4+ Combos dissolved, Team Attack x1.5 additionally.

Team Skill: The Left most Raizen and Yusuke Urameshi (either forms) HP, ATK, RCR x1.5 when they are in the team.

Switched Actives:
EP 6: Turn 9 random runes into 3 Water, Light, Heart. For 1 round, the more Water, Light, Heart dissolved, the higher the self attack, to the max x7 at 15+ runes dissolved.
EP 10: Turn all runes into Water, Light, Heart. For 1 round, the more Water, Light, Heart dissolved, the higher the self attack, to the max x9 at 27+ runes dissolved. In the next round, turn all runestones into enchanted runestones of the attribute of Human, Demon, Elf columns.

combine skill of Non Switched Yusuke Urameshi and Raizen:
Both monsters must be Lv50+.
Convert runestones below the monsters that activated the combine skill into Water and Light respectively. For 1 round, these 2 members launch a chaser attack of water and light attribute.

Hiei: Dark Demon
Switching at CD 6, when switching, for 1 round, all runestones possess effects of Fire and Dark. The more rounds accumulated before switching, the higher the effect, max 100% at 10 rounds.

Switched Leader Skill: When team contains only Human, Elf, Demon monsters.
1. Team attack x4, Demon HP, ATK, RCR x1.6.
2. Fire and Dark possess 50% effect of each other (can stack).

Team Skill:
The left most Mukuro and Hiei (either forms) HP, ATK, RCR x1.5 additionally.
Requires both of them in the team.

Switched Actives:
EP 6: Turn self column into enchanted dark demon runestones, fire demon's columns into enchanted fire demon runestones.
EP 12: For 1 round, the first 8 runestones touched are turned into Enchanted Demon Dark Runes. Self attack x15 (no sharing), damage received becomes recovery.

Combine Skill of Hiei and Muruko:
Both monsters must be Lv50+.
Explode all runestones to drop enchanted runestones of the attribute of all demon's columns. For non demons, drop random runestones.

Kurama: Earth Elf
Switching at CD 8, when switching, all demon and elf CD besides this and other Kurama -1. Unlimited movement for 1 round.

Swtiched Leader Skill: When team contains only Elf and Demon monsters:
Team Attack x4, HP and Recovery x1.3.
All runes possess 50% effects of Heart runes (can stack).

Team Skills:
The leftmost Yomi and Kurama (either form) HP, ATK, RCR x1.5 additionally. Requires both to be in the team.

When L/A are Kurama (either form):
When receiving damage from enemies' attack, they become infected (parasitism). Every round, absorb enemies HP equal to 10x Leader's recovery. Ignores attribute and defense and lasts until enemies dies. (Similar to Verthandi)
All attributive runes possess effects of all attributes.

Switched Actives:
EP 5: For 2 rounds, team attack x4. When enemies are defeated, then the round will not be counted.
EP 8: Explode columns in the far left and right and drop enchanted elf Earth Runestones. Explode other columns and drop enchanted runestones. For 1 round, Elf and Earth attack x2.5.

Combine Skill of Kurama and Yomi:
Both monsters must be Lv50+.
Randomly replace all runestones, with increased chance of Earth and Heart appearing. Existing Earth and Heart are converted to Enchanted Earth/Heart Elf Runestones respectively. For 1 round, absorb the first attack that damaged you during this round, and counter attack with 100x absorbed attack of Earth Attribute.

Oh and Amelioration for these cards from day 1... What a joke.
ID: 25923781
Looking for: Aether, Freyr, Poseidon, Sun Ce, Cornflower, Ninurta, Phanes, Chessia, Samael, Athena, Gaia, Beelzebub, Apollo, Artemis, Namtar

Main Allies: Azathoth, Killua, Yusuki, Aether, Hephaestus


CN ID: 878758321
Main Allies: Daoloth, Hideyoshi
Looking for: Daoloth, Hideyoshi


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#40
Called Water for Yusuke. Tongue So many recycled archetypes resurging lol, Water/Light for Yusuke and souped up Crimson Grace for Kurama. The idea of a draining archetype is something I've fantasized about for demons, but I don't know if Kurama will be able to pull it off considering leaders who need to get hit to activate don't seem to do well other than the elves, but he does get access to the full rainbow of attributes unlike the other two. Hiei seems like the dud rare, leader and actives are not very interesting. Yusuke is fairly boring too actually in terms of effects, but his particular race/element niche might mean he can play pretty uniquely.

And yeah, screw first day amels, so annoying. Updated first post quoting you, Carlos.
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